Super Smash Bros. Fighters Codexery

Ike (Fire Emblem)

The mercenary lord who wields Ragnell with one hand.

Ike is a character from the Fire Emblem video game series. He serves as the main protagonist and a Lord-class unit in the ninth installment, Fire Emblem: Path of Radiance, and is a central figure in its sequel, Fire Emblem: Radiant Dawn. He is among the most popular characters in the franchise and has appeared in other media, most notably the Super Smash Bros. fighting games.

For Path of Radiance, character designs were handled by newcomer Senri Kita. Unlike many Fire Emblem protagonists who were raised as royalty, Ike comes from a knightly lineage but was brought up as a mercenary, only becoming entangled in royal politics during the story. He was born from ideas for a new direction in the series' first 3D game, with the team wanting a protagonist everyone could empathize with. His mercenary status was a trait highly requested by male staff members. In Radiant Dawn, character movements in cutscenes were created using motion capture, with 100 to 150 animations per character. Dialogue was also made slightly rougher based on feedback from the previous game. Ike's personality and blue hair were inspired by Hector, the protagonist of Fire Emblem: The Blazing Blade. The release of Path of Radiance in Europe and North America revealed to his creators that he was one of the series' most popular characters.

Ike is the primary protagonist of Path of Radiance, where the plot focuses on repelling an invasion and avenging his father's murder. He is one of two main protagonists in Radiant Dawn, battling a corrupt goddess. He appears as a bonus character in Fire Emblem Fates and Code Name S.T.E.A.M., becoming playable when players link their Amiibo. He is also playable in Fire Emblem Heroes in five variations based on his two games, and later reappears in Fire Emblem Engage as an Emblem. Outside the Fire Emblem series, Ike appears in several Nintendo games, including Super Smash Bros. Brawl as part of the core cast. His special move "Aether" is a unique skill from Path of Radiance that only he can learn, and he wields the two-handed sword Ragnell with one hand. He returned in Super Smash Bros. for Nintendo 3DS and Wii U with a Radiant Dawn redesign, coinciding with an Amiibo figure release. In Super Smash Bros. Ultimate, players can choose between his Path of Radiance and Radiant Dawn appearances.

Ike is generally well-received and known as one of the most popular Fire Emblem characters. In Fire Emblem Heroes character polls, he was voted the most popular male character and received the most overall votes across his incarnations. Polygon noted his fame is partly due to his Smash Bros. appearances. Series producer Toru Narihiro attributed increased popularity for Ike and Marth to Super Smash Bros. Brawl, saying it exceeded staff expectations. His inclusion in Super Smash Bros. for Nintendo 3DS and Wii U was generally well-received, though Kotaku reported that Japanese fans mocked his more muscular redesign, with some comparing him to a gorilla. The top four polled characters received new in-game costumes; Heather Alexandra of Kotaku praised Ike's original costume, stating "Ike's always been a bit blunt and rugged, and this costume really gets to the heart of that." With seven Fire Emblem characters in Super Smash Bros. Ultimate, complaints arose that he played too similarly to others. Masahiro Sakurai noted that people shouldn't blame him for sword fighters, saying "even if it is another sword fighter, it will be fine as long as we balance them properly." Jeremy Parish of Polygon ranked 73 fighters from "garbage to glorious," placing Ike at 66th, stating "a cloned version of fan-favorite Marth, Ike has no reason to exist in Smash." Gavin Jasper of Den of Geek ranked Ike 44th, writing: "After Marth and Roy introduced the sword-swinging style of Fire Emblem to Smash, Ike spruced it up with some snazzier animations and attacks." Critics have discussed Ike's relationship with Soren; Paste Magazine writer Substitute Thapliyal cited their interactions as an example of perceived homoerotic subtext that remained unconfirmed, describing it as part of a broader pattern of queerbaiting in the franchise.

Quick Facts

Series
Fire Emblem
First game
Fire Emblem: Path of Radiance (2005)
Designer
Senri Kita
Voice
  • English
  • Jason Adkins (2005–2016)
  • Greg Chun (2017–present)
  • Japanese
  • Michihiko Hagi

Facts from the source article.

Lore & Background

Ike was born from the many ideas for new directions being suggested for the new 3D game, with many people wanting the protagonist everyone could empathize with. His status as a mercenary was a highly requested character trait by male staff. In contrast to several other Fire Emblem games, where the protagonist was raised as a royal, the main character Ike, despite being of Knightly lineage, was raised as a mercenary who only becomes involved in royal politics and conflict during the events of the story. The character designs were done by Senri Kita in Fire Emblem: Path of Radiance, an artist new to the series. Ike's personality and blue hair are derived from Hector, the protagonist of Fire Emblem: The Blazing Blade; the game's release in Europe and North America led Ike's creators to discover that he was one of the most popular characters in the series.

Reader's Guide

Ike is the primary protagonist of Fire Emblem: Path of Radiance, the plot of which centers around his efforts to repel an invasion and avenge the murder of his father. He also serves as one of the two main protagonists of Fire Emblem: Radiant Dawn, where he battles the forces of a corrupt goddess. He is also featured as a bonus character in Fire Emblem Fates and Code Name S.T.E.A.M., both of which make him playable upon the player linking their Amiibo with the game. He is also a playable character in Fire Emblem Heroes, being available in five variations based on his appearances in Path of Radiance and Radiant Dawn. Ike later reappears in Fire Emblem Engage as an Emblem. Outside of the Fire Emblem series, Ike was also included in a number of other Nintendo related games, including the Super Smash Bros. series. Ike was a playable character in Nintendo's 2008 cross-over fighting game Super Smash Bros. Brawl as part of the game's core fighting cast. One of his special moves in the game is 'Aether', which is a unique skill in Path of Radiance that only he can learn. He uses the weapon Ragnell, a two handed-sword which he wields with one hand. He later appeared in the follow-up title, 2014's Super Smash Bros. for Nintendo 3DS and Wii U, redesigned to match his Radiant Dawn appearance. Coinciding with the game's release, Ike received an amiibo figure. He once again appeared in 2018's Super Smash Bros. Ultimate, where players can choose between his appearances from Path of Radiance and Radiant Dawn.

Origins and Design Philosophy

Ike's creation marked a deliberate departure from the Fire Emblem tradition. While earlier protagonists in the series typically grew up within royal households, the developers of the ninth installment—Fire Emblem: Path of Radiance—wanted a figure players could genuinely empathize with. The result was a young man of Knightly blood who had been raised as a mercenary, only drawn into royal politics and conflict when the story demanded it. That mercenary identity was specifically championed by male members of the staff. Character designs were handled by Senri Kita, an artist new to the franchise, and Ike's blue hair and personality traits were consciously drawn from Hector, the hero of The Blazing Blade. When the game launched in Europe and North America, the team was surprised to learn that Ike had become one of the most popular characters in the entire series. For the sequel, Radiant Dawn, the team employed motion capture technology, mapping between one hundred and one hundred fifty animations per character, and they also roughened up the dialogue based on player feedback from the first game.

A Lord's Journey Across the Franchise

As the Lord-class protagonist of Path of Radiance, Ike drives a narrative centered on repelling an invasion and avenging the murder of his father. His role expands in Radiant Dawn, where he shares the spotlight as one of two central protagonists while confronting the forces of a corrupt goddess. Beyond those two flagship titles, Ike has continued to appear throughout the franchise in various capacities. In Fire Emblem Fates and Code Name S.T.E.A.M., he is accessible as a bonus character when players link their Amiibo figure to the game. The mobile title Fire Emblem Heroes offers him in five distinct variations, each reflecting his different appearances across Path of Radiance and Radiant Dawn. Most recently, he returns in Fire Emblem Engage in the form of an Emblem, a role that ties him to the game's mechanics. Across all of these entries, his identity as a mercenary-turned-Lord remains the through-line, distinguishing him from the royalty-bred heroes who defined earlier chapters of the series.

The Smash Bros. Sword

Ike's crossover into the Super Smash Bros. fighting series has been a defining part of his broader cultural footprint. He debuted as a core cast member in the 2008 title Super Smash Bros. Brawl, bringing with him the signature Aether special move—a unique skill from Path of Radiance that only he can learn. His weapon of choice in the arena is Ragnell, a two-handed sword that he wields with a single hand. In the 2014 entry for Nintendo 3DS and Wii U, his design was updated to match his Radiant Dawn look, and his release coincided with the launch of a dedicated amiibo figure. By the time Super Smash Bros. Ultimate arrived in 2018, players could select between his Path of Radiance and Radiant Dawn appearances. With seven Fire Emblem characters in that roster, some critics questioned whether another sword fighter was necessary, though Masahiro Sakurai assured fans that proper balancing would differentiate the fighters. Ike also earned a new in-game costume as one of the top four most-voted characters.

Popularity, Criticism, and Interpretation

Ike consistently ranks among the most beloved figures in the Fire Emblem world. In Nintendo's character polls for Fire Emblem Heroes, he was voted the most popular male character and accumulated the highest total vote count across all his incarnations. Polygon attributed much of his fame to his Smash Bros. appearances, and series producer Toru Narihiro confirmed that his inclusion in Brawl pushed his popularity well beyond what the staff had anticipated. However, his reception has not been uniformly positive. Japanese fans criticized his more muscular 3DS/Wii U redesign, with some describing him as looking gorilla-like. In Ultimate, Polygon's Jeremy Parish placed him at 66th out of 73 fighters, calling him a cloned version of fan-favorite Marth, while Den of Geek's Gavin Jasper ranked him 44th, praising his snazzier animations. On a narrative level, Paste Magazine's Substitute Thapliyal examined Ike's relationship with Soren as an example of perceived homoerotic subtext that the franchise never confirmed, framing it within a broader pattern of queerbaiting.

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