Strategy Video Games Codexery

Alien (1984 video game)

An omniscient menu-driven game based on the 1979 film.

Alien is a 1984 strategy/adventure video game based on the 1979 film of the same name. It was developed by Concept Software and published by Argus Press Software for the Commodore 64 and ZX Spectrum. A port to the Amstrad CPC followed in 1985.

Quick Facts

Developer
Concept Software
Publisher
Argus Press Software
Designer
  • Paul Clansey (C64)
  • John Heap (ZX)
  • Garry Hughes (CPC)
Platforms
  • Commodore 64
  • ZX Spectrum
  • Amstrad CPC
Genre
Strategy, adventure
Modes
Single-player

Facts from the source article.

Reception

Alien received a mixed reception from critics. CRASH called it an excellent game that should keep players going for weeks. Your Spectrum gave it scores of 3/5, 4/5, and 5/5. However, Computer & Video Games rated the C64 version an average of 11/40, calling it a poor adaptation with appalling graphics, sickly colours, and very little action. Retrospectively, Stephen Kleckner of Thunderbolt wrote positively, including it in his must-play list of Alien titles.

Frequently Asked Questions

Who designed Alien (1984 video game)?

Alien was designed by Paul Clansey (C64), John Heap (ZX), Garry Hughes (CPC).

Is Alien (1984 video game) single-player or multiplayer?

Alien offers single-player play.

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