MicroMacro: Crime City
A cooperative hidden-object crime-solving game on a poster-sized map.
MicroMacro: Crime City is a cooperative tabletop crime-solving hidden object game designed by Johannes Sich and published in 2020 by Edition Spielwiese. It won the Spiel des Jahres award in 2021. The game received positive reviews and was followed by three sequels.
Quick Facts
- Manufacturer
- Hard Boiled Games
- Designer
- Johannes Sich
- Illustrator
- Daniel Goll
- Tobias Jochinke
- Johannes Sich
- Publisher
- Edition Spielwiese
- Date
- 2020
- Players
- 1–4
- Playing time
- 15–45 minutes
- Ages
- 8+
Facts from the source article.
Sequels
MicroMacro: Crime City has spawned three sequels, each following the same basic format, but with a new city map and new cases to solve. Each sequel subtitle takes its name from a term in poker. A final product, MicroMacro: Crime City – Bonus Box was published in 2023, which utilises all four city maps simultaneously, and includes four cases which take place across all of Crime City. MicroMacro: Crime City – Full House was published in August 2021.
It included a new 75 x 110 cm map with 16 new cases to solve. The game was described by the publisher as 'more complex, sophisticated and, of course, a bit more criminal', but also included icons with each case indicating the appropriateness of the case for younger children. MicroMacro: Crime City – All In was published in 2022. Although once again a stand-alone package, several storylines from earlier editions continue in All In.
MicroMacro: Crime City – Showdown was published in December 2023. Instagram Specials are cases available on the game's official Instagram account, available since December 2022 to users while they await future publications.
Reception
MicroMacro: Crime City received positive reviews. Dicebreaker described the game as blending features from puzzle books such as Where's Wally? and mystery-solving board games such as Sherlock Holmes: Consulting Detective. In a review for ICv2, William Niebling commended the box cover art implementing a 'sample mini-mystery' as a 'brilliant idea' that would enable potential customers in a shop to 'experience what the game offers before buying'. He also stated that the game would benefit from having included its own tokens for marking sites on the map, for example tiddly-winks, instead of players having to source their own. The game was also commercially successful, and print runs repeatedly sold out for eight months after its release. From late 2020 to mid-February 2021, shipments of the game were delayed or halted as a result of the COVID-19 pandemic.
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