Slay the Spire Codexery — Data & Quality

We publish our audit record because accuracy claims should be checkable. Every entry on this site runs through an automated fact-audit pipeline (accuracy audit → source-grounded repair → visual QA); this page is generated from that pipeline's own report, not written by hand.

This is a fiction/fan codex: entries describe an in-universe canon. Our audits check canon and internal consistency — external fact-checking does not apply the way it does on real-subject codexes.

Last full accuracy audit: 2026-08-23 · 30 entries checked · 3 flagged · 4 issues confirmed · 3 corrected · 1 still open

Recent findings (audit lane, verbatim)

Silent — The entry claims the Silent 'communicates entirely through expressive gestures and pantomime' in the game's narrative scenes, but the Silent has no narrative scenes or dialogue in the actual game; this is an invented claim not supported by canon.

Watcher — The Watcher has only three stances (Neutral, Calm, Wrath); Divinity is a temporary buff, not a stance.

Watcher — The mask design features a single large central eye, not three eye-like symbols.

Awakened One — Defeating the Awakened One is required to progress to Act 4, as the Act 3 boss must be beaten to proceed after collecting the keys.

Open data

All content is fetchable as JSON at /data/content/ · llms.txt · sitemap

Corrections

Spotted an error? Suggest an edit — reader reports go straight into the audit queue.

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