Tachyon: The Fringe
A space combat sim with branching factions and Bruce Campbell.
Tachyon: The Fringe is a space combat simulation game released in 2000, created and published by Novalogic. The game stars Bruce Campbell as the voice of protagonist Jake Logan in a 3-D space flight environment. Its developer, Randy Casey, previously wrote two other Novalogic titles: F-22 Lightning II and F-22 Raptor.
Set in the 26th century, the story follows humanity after it has left Earth to colonize deep space, with a space opera tone. The Sol system remains peaceful under the Star Patrol police force, but the Fringe—where Star Patrol has little reach—is a violent zone of conflict among megacorporations, pirate clans, and colonist groups. Players control Jake Logan, a mercenary pilot living comfortably in Sol. Early on, he is framed for bombing a starbase and exiled to the Fringe permanently. The main struggle there pits the Galactic Spanning (GalSpan) corporation against the Bora, a group of anti-Sol spacer colonists, over mining rights, stations, and territorial control. Both sides offer Logan a fresh start. The Bora seek to keep their independence in the Fringe, especially their Bora sector, threatening GalSpan’s profits.
If the player sides with the Bora, they work to hinder GalSpan’s efforts to demoralize and displace them, sabotaging corporate operations. After many setbacks, Logan destroys the massive new Hephaestus mining station live on the Tachyon News Service, humiliating GalSpan and crashing its stock price, forcing the corporation to abandon the Fringe. If the player sides with GalSpan, they defend corporate interests and eliminate Bora “terrorists.” After GalSpan completes Hephaestus, the Bora launch a full assault, which Logan defeats. He then escorts the defecting Bora leader, who urges his people to abandon their homes and resettle further out in the frontier.
Gameplay is a first-person space combat simulator. Among its features, including power and shield management, the game includes “sliding,” which lets the player maintain constant velocity while freely controlling the spacecraft’s orientation. This allows strafing, flying backward, and greater control. In story mode, missions are chosen from a Job Board. Some are neutral and don’t advance the main plot, though they can affect TNS news bulletins. Eventually, the player must ally with either the Bora Colonies or GalSpan.
Quick Facts
- Developer
- NovaLogic
- Producer
- Michael S. Maza
- Designer
- Randy Casey
- Artist
- Keith Rust / Timothy Higgins
- Writer
- Lukas Mandrake / David Merrick / Kevin R. O'Hara / Jason Ryan
- Composer
- Tom Hays
- Platforms
- Microsoft Windows
- Released
- EU · March 30, 2000 · NA · April 20, 2000
- Genre
- Space combat simulation
- Modes
- Single-player, multiplayer
Facts from the source article.
Lore & Background
The story of Tachyon: The Fringe is set in the 26th century, where mankind has left Earth to colonize the far reaches of space, and has many characteristics of a space opera. The Sol system is a place of relative peace, which is kept by the police force called Star Patrol. Out on the Fringe, where Star Patrol has little presence, megacorporations, pirate clans and colonist groups clash, frequently violently. The player takes the role of Jake Logan, a mercenary fighter pilot working comfortably in the Sol system. Early in the campaign you are framed for the terrorist bombing of a starbase and are exiled to the Fringe, barred forever from your home. The primary conflict in the Fringe is between the Galactic Spanning (GalSpan) corporation and a group of anti-sol spacer colonists, the Bora - for mining rights, space stations, and territorial control of the Fringe, and they each offer Logan a new start. The Bora want to preserve their independence in the Fringe, particularly their Bora sector, threatening GalSpan's profits in the region.
If the player sides with the Bora, they fight to stymy the "Spanners" attempts to demoralise and displace the Bora, and sabotage GalSpan operations. After many setbacks, Jake overcomes overwhelming odds to destroy the massive new Hephaestus mining station live in front of the Tachyon News Service, humiliating GalSpan and tanking their share price, forcing them to shut down their operations in the fringe and leave the Bora alone. GalSpan meanwhile offers the chance to work for them, defending GalSpan interests and destroying Bora "terrorists". After many successes GalSpan completes their new Hephaestus station, causing the Bora to launch an all-out assault, which Jake defeats. Jake then escorts the defecting Bora leader to the GalSpan side, who urges the Bora to abandon their homes in the face of the unstoppable GalSpan to resettle further out in the frontier.
Gameplay is a first-person space combat simulator. Among several features, such as power and shield management, the game implements "sliding", where the player can maintain a constant velocity while having free control over the orientation of their spacecraft. This is intended to provide an ease-of-motion where the player can strafe, fly backwards and otherwise maintain a higher level of control over their spacecraft. In story mode, the player chooses missions from the Job Board. Some missions are offered by neutral parties and do not drive the main storyline, though they do occasionally affect the TNS News bulletins. Eventually, the story will reach a point where it becomes necessary for the player to ally with either the Bora Colonies or the Galactic Spanning Corporation. The Bora missions are usually higher in difficulty and less rewarding monetarily. GalSpan pays well and often has missions in tandem with other pilots, but is more morally grey. Since the two factions offer different fighters and different weapons, they encourage different play styles, as well as different storylines.
Reader's Guide
The game received favorable reviews according to the review aggregation website GameRankings. Kevin Rice of NextGen called it "a solid space-simulation game; it just doesn't offer much in the way of anything new." Nash Werner of GamePro said, "Even with a Hollywood name on the box to draw attention, Tachyon is still more like a treat for the hardcore space flight-sim fan. I'm talking about the type of fan that has the need to fly brand new ships every six months. Those people will love Tachyon. Its entertaining multiplayer mode over NovaWorld is reason enough to get fanboys everywhere salivating. However, casual gamers and tourists may not be able to appreciate Tachyon for what it really is: a very entertaining Privateer clone." According to Mark Asher of CNET Gamecenter, the game was a commercial flop, with sales of 20,385 units and revenues of $778,095 in the U.S. by July 2000. He cited this performance as part of a trend of falling sales for space flight simulators and the wider flight simulator genre. The staff of Computer Games Strategy Plus nominated the game for their 2000 "Sci-Fi Simulation of the Year" award, whose winner remains unknown.
Did You Know?
- The game features voice acting by Bruce Campbell as main character Jake Logan.
- The player can choose to side with either the Bora Colonies or the Galactic Spanning Corporation, each offering different fighters, weapons, and storylines.
- The game implements a 'sliding' mechanic allowing the player to maintain constant velocity while freely controlling spacecraft orientation.
- The game sold 20,385 units in the U.S. by July 2000, with revenues of $778,095.
Frequently Asked Questions
What is Tachyon: The Fringe?
It is a 2000 space combat simulation built around 3-D flight and faction-based conflict, both developed and published by Novalogic.
Who is the protagonist and who provides the voice?
The player pilots as Jake Logan, a spacefarer operating in the lawless outer regions, and Bruce Campbell lends his voice to the character throughout the campaign.
What is the setting and core story premise?
The game is set in the 26th century after humanity has colonized deep space; the inner Sol system remains calm under the Star Patrol, while the outer Fringe is a violent zone of faction warfare with little police reach.
Who created Tachyon: The Fringe?
Randy Casey, who had previously written Novalogic's F-22 Lightning II and F-22 Raptor, developed the title, and Novalogic handled both development and publishing.
What makes Tachyon: The Fringe stand out among 2000s space sims?
It pairs a branching faction system with a space-opera narrative and a recognizable Hollywood voice actor, giving it a more cinematic tone than the military flight sims that dominated the genre at the time.
More in Simulation Games of the 2000s 1-20
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