Set-piece arenas
Assemble the Medallion of Power to weaken the alien overlord Mental.
Serious Sam II is a 2005 first-person shooter game developed by Croteam and published by 2K Games. It is the third main entry in the Serious Sam series, following Serious Sam: The First Encounter (2001) and Serious Sam: The Second Encounter (2002).
Quick Facts
- Developer
- Croteam
- Genre
- First-person shooter
- Core mechanic
- Wave-based open-arena combat
- First featured in
- Serious Sam: The First Encounter (2001)
- Continued through
- Serious Sam 4 (2020)
- Protagonist
- Sam Stone ("Serious Sam")
- Signature weapon
- Shotgun
Lore & Background
The game follows Sam 'Serious' Stone as he seeks to assemble the five-piece Medallion of Power, the only tool able to weaken his nemesis, the alien overlord Mental, who has each piece guarded by his forces.
Reader's Guide
As Sam, the player traverses forty-two levels across seven thematic worlds and fights increasingly large waves of enemies with an expanding arsenal, vehicles, and turrets. In multiplayer, up to sixteen players can play the campaign cooperatively or engage in deathmatch.
Did You Know?
- Serious Sam II was one of the first releases of 2K Games, which had succeeded the original games' publisher, Gathering of Developers.
- The game's proprietary engine, Serious Engine 2, incorporated a bespoke physics engine and support for higher-quality graphics.
- The shift to a cartoonish art style was polarising among fans, and Serious Sam 3: BFE (2011) became a prequel to The First Encounter.
More in Gameplay & Mechanics
Elsewhere in Serious Sam
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