Serious Sam Codexery

Difficulty Settings

Five difficulty settings, but their names are not specified in the source.

Difficulty Settings

Serious Sam: The First Encounter is a 2001 first-person shooter game developed by Croteam and published by Gathering of Developers. It is the first in the Serious Sam series.

Standard Tiers
Easy, Normal, Hard, Insane
Scaling Factor
Enemy Health and Damage Output

Lore & Background

The game follows the soldier Sam "Serious" Stone, who is sent back in time to ancient Egypt in 1378 BCE to uncover information about the technologically advanced civilisation of the Sirians that could help humanity survive the attacks of extraterrestrial forces in the 22nd century.

In Their Own Story

The desert wind howled through the ruins of Karnak, carrying the scent of ozone and blood. Sam checked his ammo counter; it was blinking low. Above, the sky darkened as a new wave descended from the rifts. He tightened his grip on the shotgun, knowing that here, there were no checkpoints, only the next breath. The horde surged forward, eyes glowing in the twilight.

Reader's Guide

The player can choose from five difficulty settings, which affect the enemies' damage and count, as well as Sam's movement speed and fire rate. The source does not name the specific tiers.

Did You Know?

More in Gameplay & Mechanics

Related in Serious Sam

Links follow this subject's own source article.

Elsewhere in the Serious Sam universe

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