Sandbox Games of the 2010s Codexery

StarMade

A voxel-based space sandbox with player-crafted ships and factions.

Last updated

StarMade is an open world space sandbox game developed by Schine GmbH. Released on 28 February 2012 as a public alpha for Windows, macOS, and Linux, it is a voxel-based Minecraft clone that allows players to explore a procedurally generated universe. The game is notable for its emphasis on player-created spacecraft and a faction system that supports both NPC and player interactions.

Background

In StarMade, the player takes on the role of an astronaut exploring a procedurally generated voxel universe containing galaxies, stars, asteroids, artificial structures such as space stations and shops, and planets. Players create and customize their own spacecraft using blocks in a dedicated Ship Build Mode, enhancing performance or adding combat and defense systems. A Creative Mode in single-player grants access to every block and item in the game.

Crafting, referred to as Manufacturing, uses blocks called Factories, each with its own inventory and specific item list. Factories require power to produce parts, and players gather natural resources or salvage ships and stations to supply them. The game employs a weight-based inventory system; upon death, players lose a portion of their credits unless spawn protection is active, and they respawn at a spawn point set by a special block. Damage can come from ship weapons, personal weapons, or the environment.

The Factions system allows groups of NPCs or players to interact. NPC factions include traders, who restock shops, and pirates, who attack all other factions. Player-created factions are available in both single-player and multiplayer, with a diplomacy system for negotiations. Multiplayer is hosted on player-run servers, enabling role-playing, mini-games, collaboration, and faction warfare.

More in Sandbox Games of the 2010s

Sources

Compiled from Wikipedia and the sources listed below. Text from Wikipedia is available under CC BY-SA 4.0; this entry is adapted from it.

Spotted an error? Know more?

Reader corrections go straight into our review queue. Suggest an edit · How this site is sourced

Comments

Loading…
Open in the interactive codex →