Role-Playing Games of the 2010s, Part 4 Codexery

Vampyr

A doctor torn between his oath and his vampiric thirst.

Vampyr

Vampyr is an action role-playing video game developed by Dontnod Entertainment and published by Focus Home Interactive. Released in June 2018 for PlayStation 4, Windows, and Xbox One, with a Nintendo Switch version following in October 2019, the game is set in a fictionalised semi-open world London during the Spanish flu epidemic. It follows Dr. Jonathan Reid, a physician turned vampire, as he struggles between his Hippocratic Oath and his bloodthirsty nature. The game is notable for its choice-based system that allows players to avoid killing innocents, its moral dilemmas, and its focus on character relationships and district health.

Quick Facts

Title
Vampyr
Developer
Dontnod EntertainmentSwitch version ported by Saber Interactive.
Publisher
Focus Home Interactive
Director
Philippe Moreau
Producer
Gladys Deussner · Maxime Clavier
Designer
Guillaume Liechtele
Programmer
Nicolas Sérouart
Artist
Gregory Z. Szucs
Writer
Stéphane Beauverger
Composer
Olivier Deriviere
Engine
Unreal Engine 4
Platforms
PlayStation 4 · Windows · Xbox One · Nintendo Switch

Facts from the source article.

Lore & Background

The plot begins with Dr. Jonathan Reid awakening in a mass grave as a vampire after returning from the Great War in 1918. In his initial bloodlust, he inadvertently kills his sister Mary. Guided by the voice of his maker, Myrddin Wyllt, Reid navigates London's four districts, uncovering a Skal epidemic mistaken for the Spanish flu. The Skals are corrupted vampires created when Dr. Edgar Swansea attempted to heal a patient with the blood of Lady Ashbury, a highborn vampire. Reid eventually confronts the entity Morrigan, the Red Queen, and later travels to Lady Ashbury's family castle, where he meets the ancient vampire William Marshal. The game's multiple endings depend on how many civilians Reid has killed, ranging from a hopeful search for a cure with Lady Ashbury to Reid becoming a monstrous killer.

Reader's Guide

Vampyr's significance lies in its integration of moral choice with gameplay mechanics. The player can complete the game without killing any citizens, preserving Reid's cover as a doctor but severely limiting his ability to level up. Feeding on humans provides nourishment and unlocks vampiric powers, while killing no one unlocks one of four endings. The game's semi-open world of London is divided into four districts, each with a health score affected by the player's actions. Combat can often be avoided, and dialogue options are used for conversation and hunting prey. The developers researched the setting by travelling to London and consulting history books and documentaries. The game received mixed reviews, with praise for its primary game mechanic, setting, character development, and voice acting, but criticism of its combat, overall narrative, technical problems, aspects of the choice-based system, and animations. It surpassed one million copies sold within ten months.

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