Caveblazers
A fast-paced roguelike platformer with procedurally-generated dungeons.
Caveblazers is a 2017 action-focused roguelike platformer developed by Deadpan Games and published by Yogscast Games. It is notable for its emphasis on fast-paced combat, aiming to move away from the simplistic combat systems of other roguelikes, and for receiving generally favorable reviews upon release.
Quick Facts
- Title
- Caveblazers
- Developer
- Deadpan Games
- Publisher
- Yogscast Games
- Platforms
- Windows, Nintendo Switch
- Genre
- Platform
- Released
- Windows · 24 May 2017 · Nintendo Switch · 10 January 2019
- Modes
- Single-player
Facts from the source article.
Lore & Background
Caveblazers was developed by Deadpan Games and published by Yogscast Games. The developers described the design as aiming to 'move away from the simplistic combat systems' of other roguelike games to focus on 'fast-paced combat'. The game features procedurally-generated dungeons with randomized enemies, items, and bosses. Players complete short runs, accumulating experience points based on performance—including enemies killed and floors cleared—to gain levels that unlock new weapons, perks, and apparel for subsequent runs. Gold collected in levels can be used to purchase items and restore health, while blessings provide random stat buffs. Potions are random and unidentified, with effects that can help or harm the player. Additional modes include a Daily Challenge, an arena mode, a Challenges tab for extra rewards, and local co-operative play.
Reader's Guide
Caveblazers is significant as a roguelike that intentionally prioritizes fast-paced combat over simpler systems, a design choice noted by critics. Upon release, it received generally favorable reviews, with praise directed at its roguelike mechanics, customization, and challenging difficulty. Critics compared it favorably to the 2008 platform game Spelunky. Destructoid praised its controls, 'excitingly difficult' gameplay, and 'dramatically different' gameplay loop. Touch Arcade recommended it for its difficulty, 'faster tempo', and increased loot. Rock Paper Shotgun highlighted the 'cruel' difficulty as a 'wonderful challenge' and found the balance between control and chaos adequate, though it desired more variety in areas and enemies and found boss battles 'repetitive'. Nintendo Life critiqued the 'uninspired' design, citing lack of storytelling and 'unremarkable visual style' leading to a 'lack of memorable identity', but praised the 'unpredictable' and 'constantly rewarding' game loop. The game's legacy includes a Nintendo Switch port in 2019, expanding its reach.
Did You Know?
- Caveblazers was published by Yogscast Games.
- The game features a local co-operative play mode.
- A port for the Nintendo Switch was released in 2019.
More in Roguelikes of the 2010s 1-21
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