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Cartoon Network: Battle Crashers

A beat 'em up featuring characters from multiple Cartoon Network shows.

Cartoon Network: Battle Crashers is a side-scrolling beat 'em up video game based on multiple Cartoon Network series. It was developed by French studio Magic Pockets and published by GameMill Entertainment in North America and Maximum Games in Europe. The game was released for Nintendo 3DS, PlayStation 4, and Xbox One on 8 November 2016, with a Nintendo Switch port released on 31 October 2017. It features characters from Adventure Time, The Amazing World of Gumball, Clarence, Regular Show, Steven Universe, and Uncle Grandpa.

Quick Facts

Title
Cartoon Network: Battle Crashers
Developer
Magic PocketsPorted to the Nintendo Switch by Torus Games.
Publisher
NA · GameMill Entertainment · EU · Maximum Games
Composer
Allister Brimble, Anthony N. Putson
Platforms
Nintendo 3DS · PlayStation 4 · Xbox One · Nintendo Switch
Released
Nintendo 3DS, PlayStation 4, Xbox One · 8 November 2016 · Nintendo Switch / 31 October 2017
Genre
Beat 'em up
Modes
Single-player, multiplayer

Facts from the source article.

Lore & Background

The game's plot begins when Uncle Grandpa accidentally drives his RV through the universes of other Cartoon Network shows, picking up Gumball, Clarence, Steven Universe, Mordecai and Rigby, and Finn and Jake. The group must defeat an army of Mirror Clones, evil shard clones formed after breaking through dimensions. Players control six characters, each with unique attacks and abilities, progressing through six worlds based on their respective series, each containing two normal levels and a boss fight. Secret bonus rooms require specific character abilities to access, and some levels must be replayed in special modes to collect hidden items.

Reader's Guide

Cartoon Network: Battle Crashers is notable primarily for its poor critical reception. It received negative reviews from multiple video game journalists, who described it as repetitive, boring, and lacking the unique personalities of its source characters. The review aggregator Metacritic gave the Nintendo 3DS version a score of 21 out of 100, making it the lowest-rated game on that platform on the site. Critics compared it unfavorably to browser flash games, citing small enemy variety, forgettable music, absence of voice acting, unbalanced character attacks, and low difficulty. The game's padding—requiring replay of stages for hidden items—was also criticized. Its legacy is as a cautionary example of a licensed game failing to capture the appeal of its source material.

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