A Little to the Left
A puzzle game about tidying up cluttered spaces.
A Little to the Left is a puzzle video game released in 2022. It was created by Max Inferno, a Canadian independent studio, and published by Secret Mode. The project began as an entry for the GMTK Game Jam before being developed into a full commercial title. Critics gave the game generally positive reviews.
In each level, players tidy up a messy scene by dragging and dropping objects into place. Some puzzles allow for multiple correct arrangements. Completed puzzles earn stars, with partially filled stars indicating that alternative solutions exist.
The game’s prototype was built during the 2020 GMTK Game Jam, where participants had 48 hours to create a game based on the theme “Out of Control.” After the jam, developers Annie Macmillan and Lukas Steinman founded Max Inferno in 2021, initially planning to release the game by October of that year. Macmillan described the project as a side endeavor. Publisher Secret Mode later approached the team and helped expand the prototype into a full release.
A Little to the Left launched for Windows and macOS on November 8, 2022, and for Nintendo Switch the following day. The studio had originally aimed for a December release, but finished early and shipped alongside the PC and Switch ports. Within its first year, the game sold one million copies. After journalist Alice O’Connor noted that one puzzle had an unclear solution, the developers added a “Let it Be” feature that lets players skip levels. An expansion pack titled “Cupboards and Drawers,” focused on home organization, came out on June 27, 2023.
On Metacritic, the PC, Nintendo Switch, and Xbox Series X versions each received “generally favorable” scores. On OpenCritic, the game holds a 69% approval rating.
Quick Facts
- Title
- A Little to the Left
- Developer
- Max Inferno
- Publisher
- Secret Mode
- Platforms
- macOS · Windows · Nintendo Switch · PlayStation 4 · PlayStation 5 · Xbox One · Xbox Series X/S · Android
- Programmer
- Lukas Steinman
- Artist
- Annie Macmillan / Lukas Steinman
- Genre
- Puzzle
- Modes
- Single-player
- Released
- Mac, Windows · November 8, 2022 · Switch · November 9, 2022 · PS4, PS5, Xbox One & Series X/S · February 15, 2024 · Android · October 2nd, 2024
Facts from the source article.
Lore & Background
The game was initially made for the GMTK Game Jam 2020, where contestants had 48 hours to produce a game following the theme Out of Control. After the event, developers Annie Macmillan and Lukas Steinman established Max Inferno in 2021. It was planned to release by October 2021. According to Macmillan, she and Steinman developed A Little to the Left as a side project. They were approached by publisher Secret Mode, who would expand the game's prototype. The game was released for Windows and macOS on November 8, 2022, and for Nintendo Switch on November 9. Max Inferno had planned to release A Little to the Left in December, but due to it being developed ahead of time, it was released alongside both ports. Within a year of release, the game had received a million sales. After Alice O'Connor of Rock Paper Shotgun described that one of the puzzles had an unclear solution, Max Inferno added the Let it Be feature to allow players to skip levels. 'Cupboards and Drawers,' an expansion pack to the original game, was released June 27, 2023. The DLC focuses on home organization.
Reader's Guide
A Little to the Left is notable as a calm, organization-focused puzzle game that originated from a 48-hour game jam. Its core gameplay involves dragging and dropping objects to clean up unorganized spaces, with some puzzles offering more than one solution—indicated by partially filled stars. The game's development as a side project by a two-person studio, later expanded with publisher support, reflects a common indie success story. Its positive critical reception and million sales within a year demonstrate strong market appeal. The addition of the 'Let it Be' skip feature in response to a critic's complaint shows developer responsiveness. The 'Cupboards and Drawers' DLC continued the home-organization theme. The game's availability across multiple platforms, including a later Android port, broadened its audience.
Did You Know?
- The game was initially created for the GMTK Game Jam 2020 with the theme 'Out of Control'.
- The 'Let it Be' feature was added after a Rock Paper Shotgun article noted an unclear puzzle solution.
- The 'Cupboards and Drawers' DLC was released on June 27, 2023.
Cooperative Survival & Design Philosophy
Reanimal weaves survival horror, stealth, and cinematic platforming into a single cohesive loop. Players traverse a flooded, war-scarred island, dodging or defeating hostile creatures, solving environmental puzzles, and piloting a boat to venture off the critical path in a deliberately nonlinear fashion. The game's most distinctive mechanical choice is its cooperative structure: one player commands the Boy while the other takes the Girl, whether in a local session or an online match. In solo play, an AI companion steps in to preserve the duo dynamic. The camera system was engineered specifically to hold both characters in frame at all times, a deliberate evolution from the camera approach of earlier Tarsier titles. The studio's stated aim was to maximize claustrophobia and tension, crafting a shared dread that intensifies when two people experience the horror simultaneously. Beyond the main path, the world rewards curiosity with collectible posters that unlock concept art, equippable hats and masks for both characters, and five hidden coffins that, when all are found, alter the game's secret ending.
Narrative Structure & The Island's Descent
The story follows a masked brother and sister as they traverse a drowned, hellish version of their home island to rescue three friends scattered across its decaying landscape. The Boy wears a sack mask with a noose at his throat; the Girl dons a white nightgown and a rabbit mask. Their quest threads through encounters with grotesque antagonists: Sniffer, a lanky humanoid who teleports by crawling through corpses and leaves behind living suits of skin; the bloated, water-dwelling Boomers; a monstrous pelican that snatches the friend Bandage; and the arachnid Mother leading a colony of Spider Kids in a ruined orphanage. A recurring motif is a sheep that first appears in the Girl's stomach-pain visions at the bottom of a well, then grows into a colossal predator that devours the reunited friends. The narrative's darkest turn arrives in a flashback revealing a blood ritual in which the Boy and his friends drag the bound Girl to that well. The post-credits scene shows her body floating to the surface of the flooded well, and if all five coffins were collected, shadowy rabbit-masked figures emerge to surround her.
Development & the Tarsier Legacy
Reanimal is the product of Tarsier Studios, the Swedish team behind the Little Nightmares franchise. After Embracer Group acquired the studio in 2019, Tarsier announced in 2021 that it would pivot to an original intellectual property rather than continue the existing series. Franchise rights-holder Bandai Namco then handed the reins of Little Nightmares III to Supermassive Games, freeing Tarsier to build something new. The team openly described Reanimal as a spiritual successor to their earlier work, while deliberately pushing the tone to be more terrifying than anything in the Little Nightmares catalog. Built on Unreal Engine 5 and published by THQ Nordic, the title launched on 13 February 2026 across Nintendo Switch 2, PlayStation 5, Windows, and Xbox Series X/S. Critics responded with generally positive reviews, singling out the game's atmospheric depth, visual presentation, and sound design. Narratively, the studio leaned heavily on environmental storytelling to convey the island's history, though both the Boy and the Girl are fully voiced, a notable shift from the silent protagonists of their previous titles.
The Expanded World & DLC Chapters
Beyond the base game, Tarsier planned a trio of downloadable chapters designed to "uncover long dead secrets, and cast new light on old friends." The first of these, The Prisoner, arrived in August 2026. It opens with a flashback in which a girl in a military uniform, the Soldier, orders a shackled Prisoner to leave her cell or risk freezing to death. In the present timeline, the two parachute from a warplane into the besieged city, evading gunfire and a heavyset enemy wielding a flamethrower, whom they defeat by targeting his backpack fuel tank. A tense set piece sees them survive a falling parachute mine by sheltering inside a bathtub. In an underground subway station, a moment of stillness allows ice to form around the shivering Prisoner. The pair then battle the Spider Kids and escape the Mother. A second, unseen prisoner appears and confronts the Prisoner, asking whether the Soldier knows her secret, a question the Prisoner refuses to answer. The chapter deepens the island's lore while introducing new characters and extending the game's war-torn setting.
Frequently Asked Questions
What is A Little to the Left?
A Little to the Left is a 2022 puzzle game developed by the Canadian indie studio Max Inferno and published by Secret Mode. The core loop involves sorting a cluttered scene into a tidy arrangement by dragging items into the right spots.
How does gameplay work in A Little to the Left?
Each level presents a messy tableau that you organize by dragging objects into place. Not every puzzle has a single rigid solution—several arrangements may count as correct.
What platforms is A Little to the Left available on?
The game launched on November 8, 2022 for Windows, macOS, and Nintendo Switch, with later releases on PlayStation 4, PlayStation 5, Xbox One, and Android.
Where did A Little to the Left originally come from?
The project started as a prototype built for the GMTK Game Jam, and Max Inferno subsequently expanded that jam entry into the full commercial title released in late 2022.
What do the partially filled stars mean in A Little to the Left?
Earning a full set of stars means you found one valid solution, while partially filled stars indicate that alternative correct arrangements also exist for that puzzle.
More in Puzzle Games of the 2020s 1-24
Spotted an error? Know more?
Reader corrections go straight into our review queue. Suggest an edit · How this site is sourced
