Pokémon Channel
A GameCube game about watching TV with Pikachu.
Pokémon Channel is a 2003 GameCube game in the Pokémon series, developed by Ambrella and published by The Pokémon Company and Nintendo. Players help Professor Oak improve and promote his TV network by watching broadcasts alongside Pikachu. The game blends adventure, digital pet, and simulation genres, letting players explore 3D environments, have Pikachu talk to other Pokémon, and collect items.
The game was made quickly as a follow-up to the Nintendo 64 title Hey You, Pikachu! and to promote the Nintendo e-Reader, using a new 3D texturing effect. It debuted at E3 2003 and was promoted through a month-long series of events in Sapporo, Hokkaido, Japan. It launched in Japan on July 18, 2003, in North America on December 1, 2003, and in Europe on April 2, 2004. In Japan, it sold 66,373 copies in its first year. Reviews were mixed, criticizing low interactivity and repetitive sound effects, though its collecting and visuals fared somewhat better.
Gameplay is hard to pin to one genre, mixing adventure, simulation, and digital pet elements. The graphics are 3D with a first-person view, and the player navigates using a cursor. The core activity is watching TV programs with Pikachu (voiced by Ikue Ōtani). The player lives in a house, can freely channel-surf through Professor Oak’s network, explore one room and several outdoor areas, and Pikachu sometimes shows emotions like happiness or anger while watching. The game spans a few days, with unique events each day, and the GameCube’s internal clock ensures each in-game day lasts at least one real-time day.
Only a few channels are needed to finish the game. Players save by reporting to Oak at Prof. Oak Report, watch episodes of the anime Pichu Bros., and listen to plot-advancing news from Psyduck on Pokémon News Flash (PNF). On Shop ’n Squirtle, players use the currency “Poké” to buy bus passes for travel, plus non-essential items like Pokémon dolls, new TVs, and decorations, all delivered by Delibird. Extra channels include the trivia game show Quiz Wobbuffet (where players earn Poké), Smeargle’s Art Study (an art exhibition where Smeargle comments on paint-by-numbers art made at home), and Smoochum Shape-Up (an exercise program).
Main collectibles are trading cards called Nice Cards, in three forms: Single (just a picture), Motion (holographic), and Platinum (holographic with Pokémon cries).
Quick Facts
- Developer
- Ambrella
- Publisher
- The Pokémon Company (JP); Nintendo (WW)
- Director
- Muneaki Ozawa, Norio Matsumura
- Producer
- Tatsuya Hishida, Kunimi Kawamura
- Designer
- Muneaki Ozawa
- Miki Obata
- Norio Matsumura
- Kunimi Kawamura
- Programmer
- Takayuki Ito
- Yosuke Suma
- Nayuta Taga
- Ein Terakawa
- Yoshihiro Hatta
- Hisato Matsumoto
- Yoshiyuki Oku
- Writer
- Miki Obata
- Norio Matsumura
- Takayuki Ito
- Masayuki Miura
- Hizuki Misono
- Composer
- Miki Obata
Facts from the source article.
Lore & Background
Pokémon Channel was developed rather quickly as a sequel to the Nintendo 64 title Hey You, Pikachu! and to promote the Nintendo e-Reader accessory; it uses a novel 3D texturing effect. It was first showcased at Electronic Entertainment Expo (E3) 2003 and later through a month-long series of promotional events in Sapporo, Hokkaido, Japan. The game's plot begins when a group of Magnemite delivers a television to the player's house, and Professor Oak appears to request help creating a new television network for Trainers and their Pokémon. The player adopts a Pikachu and over several days explores locations such as Viridian Forest, Mt. Snowfall, and Cobalt Coast, ultimately helping recover a lost disc containing the fifth episode of Pichu Brothers. The game concludes with the arrival of the legendary Pokémon Jirachi and a visit to Camp Starlight.
Did You Know?
- The game includes a virtual Pokémon Mini console hidden under the player's bed that plays 10 games in the Japanese release and six internationally.
- The game includes three e-Reader-compatible cards that upload new painting templates for Smeargle to critique.
Frequently Asked Questions
Who directed Pokémon Channel?
Pokémon Channel was directed by Muneaki Ozawa and Norio Matsumura.
Who designed Pokémon Channel?
Pokémon Channel was designed by Muneaki Ozawa, Miki Obata, Norio Matsumura and Kunimi Kawamura.
Who composed the music for Pokémon Channel?
The music for Pokémon Channel was composed by Miki Obata.
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