Platformers of the 1980s Codexery

The Bugs Bunny Crazy Castle

A puzzle-platformer where Bugs Bunny cannot jump.

In 1989, Kemco launched the first puzzle game in its Crazy Castle series, The Bugs Bunny Crazy Castle, for the NES and Game Boy. It is a reskinned version of earlier Kemco titles, swapping in Bugs Bunny for characters like Roger Rabbit or Mickey Mouse. Players navigate rooms collecting items to progress while dodging cartoon foes.

Quick Facts

Developer
Kemco
Publisher
  • JP/EU
  • Kemco
  • NA
  • Seika
  • NA
  • Nintendo (Player's Choice)
Genre
Puzzle
Modes
Single-player
Platforms
  • NES
  • Famicom Disk System
  • Game Boy

Facts from the source article.

Did You Know?

Gameplay

The game is presented as a side-scroller but differs from standard platformers because Bugs Bunny cannot jump. Players must take different routes to avoid enemies. Items such as boxing gloves, invincibility potions, safes, crates, flower pots, and ten thousand-pound weights can be used against enemies, creating a puzzle-solving atmosphere. Points are awarded for collecting carrots and defeating enemies with specific items. Passwords allow players to start at certain levels.

Characters

Four minions appear: Sylvester, Daffy Duck, Wile E. Coyote, and Yosemite Sam, each with unique movement patterns. Sylvester has three variations: gray, green, and pink. Gray Sylvester can only travel up a floor or tube, cannot bypass doors or tubes without going through them, cannot go under staircases, and cannot stop moving; two of this kind can appear in a level. Green Sylvester can travel both up and down, bypass doors or tubes, go under staircases, and tends to move back and forth repeatedly. Pink Sylvester can only travel up, cannot bypass doors or tubes, cannot go under staircases, but can stop moving; when he stops, Bugs's next direction determines his movement. Yosemite Sam and Wile E. Coyote cannot go through doors or tubes, cannot go back up a staircase once they descend, and cannot stop moving. Daffy Duck cannot go through doors or tubes, cannot go back up a staircase, but can stop moving; when he stops, Bugs's next direction determines his movement.

Development

The North American NES game is a modified version of the Japan-exclusive Family Computer Disk System title Roger Rabbit, in which Roger Rabbit is the playable character and hearts are collected. For the Game Boy version, Kemco's license for Who Framed Roger Rabbit had expired, but they still held a Disney license, so they created Mickey Mouse for Game Boy. An early beta had the working title Bugs Bunny Fun House. In 1997, the Game Boy version was released with its sequel in one cartridge as Bugs Bunny Collection.

Sequels

The game has spawned three sequels: The Bugs Bunny Crazy Castle 2, Bugs Bunny: Crazy Castle 3, and Bugs Bunny in Crazy Castle 4, plus a spin-off, Woody Woodpecker in Crazy Castle 5.

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