Nintendo Games Codexery

Daigasso! Band Brothers

A launch title for Nintendo DS with touch-screen music gameplay.

Daigasso! Band Brothers is a music video game published and developed by Nintendo for the Nintendo DS. It was released in Japan on December 2, 2004, as a launch game for the handheld console. The game features multiple songs, including classical music, television themes, and video game music, and is controlled using both the DS buttons and its touch screen.

Quick Facts

Developer
Nintendo R&D2; Nintendo SPD
Publisher
Nintendo
Designer
Yasushi Matsubara; Naoko Okamoto
Director
  • Masaru Nishita
  • Noriko Kitamura
  • Nobuo Matsumiya
Producer
Shinya Takahashi
Programmer
  • Yuichi Ozaki
  • Toshikazu Tomizawa
  • Shinji Kitahara
Composer
  • Masami Yone
  • Akito Nakatsuka
  • Minako Hamano
  • Masaru Tajima
  • Toshiyuki Sudo
Released
December 2, 2004 (JP)

Facts from the source article.

Did You Know?

Gameplay

The single-player game includes 35 normal songs and three unlockable songs, divided into categories: J-Pop, World, TV (anime/tokusatsu), Classic, and Game (including medleys from Nintendo titles such as Mario, Fire Emblem, and Zelda). Each song offers 6 to 8 parts, each typically a different instrument, though some songs have multiple parts for the same instrument. In Beginner mode, notes are represented by a D-Pad or button icon, and any direction or face button plays the correct note. Amateur mode assigns each of the eight face buttons to a musical note, with a drum set where each button, including L and R, plays a specific drum or cymbal. When the cursor approaches fast or difficult passages, the lower screen changes to a touch command; touching it plays those notes automatically, not contributing to the score but helping maintain rhythm. In Pro mode, the player must hold a button while playing specified notes to raise them by a semitone, and hold another button to raise them by an octave; some notes combine both. A + note can be played as the same note an octave higher. The drum set sometimes requires hitting two notes at once, and touch screen portions must be played manually, drastically increasing difficulty.

Development

The game first appeared at the Tokyo Game Show in spring 2001, announced for the Game Boy Advance under the tentative name Game Boy Music, though originally developed for the Game Boy Color. It lacked touch screen and wireless multiplayer but had a wide variety of instruments and the same graphical style, starring the mascot later named Barbara the Bat. The game was delayed mainly because the limited technology of Game Boy systems made producing a good music game difficult, particularly due to insufficient buttons and an inadequate sound system. Additionally, developers had trouble getting Nintendo to approve new characters, as a new character would lack the automatic appeal of an existing one. Daigasso! Band Brothers was eventually released for the Nintendo DS in Japan in 2004 as a launch title. A North American release was announced and listed as in development as late as September 2006, but it no longer appears on Nintendo of America's website; it was also listed as To Be Confirmed on Nintendo Australia's website until its last relaunch. In September 2005, Nintendo released an expansion pack in the form of a GBA cartridge inserted alongside the Band Brothers card, making it the first DS game to use the GBA port for more than minor unlockables. It features 31 new songs chosen via a survey on Nintendo's website, but song scores do not save after play.

Frequently Asked Questions

Who developed Daigasso! Band Brothers?

Daigasso! Band Brothers was developed by Nintendo R&D2 and Nintendo SPD.

Who directed Daigasso! Band Brothers?

Daigasso! Band Brothers was directed by Masaru Nishita, Noriko Kitamura and Nobuo Matsumiya.

Who designed Daigasso! Band Brothers?

Daigasso! Band Brothers was designed by Yasushi Matsubara and Naoko Okamoto.

Who composed the music for Daigasso! Band Brothers?

The music for Daigasso! Band Brothers was composed by Masami Yone, Akito Nakatsuka, Minako Hamano, Masaru Tajima and Toshiyuki Sudo.

More in Nintendo Games

Spotted an error? Know more?

Reader corrections go straight into our review queue. Suggest an edit · How this site is sourced

Comments

Loading…
Open in the interactive codex →