L.A. Noire
A 1947 detective game featuring realistic facial animation and interrogation gameplay.
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L.A. Noire is an action-adventure game set in an open-world 1947 Los Angeles, played from a third-person perspective.[1] The player investigates crimes, interrogates suspects, and progresses through the police department's Traffic, Homicide, Vice, and Arson desks.[1][2]
Making and release
Development of L.A. Noire began in 2004, initially under an exclusive Sony deal, but publishing rights transferred to Rockstar Games by September 2006.[3] McNamara founded Depth Analysis, which created MotionScan technology that records actors at 1,000 frames per second with 32 cameras for realistic facial capture.[4] The team spent the first year-and-a-half researching 1940s Los Angeles, using over 1,000 newspapers and 180,000 photographs.[5] Over 400 actors performed for the game, with Aaron Staton playing protagonist Cole Phelps after Rockstar's Dan Houser suggested him.[6]
L.A. Noire was released on 17 May 2011 in North America and 20 May 2011 in Australia and Europe.[7] L.A. Noire employs a proprietary engine developed by Team Bondi, rather than the Rockstar Advanced Game Engine used in other Rockstar titles.[4] Andrew Hale and Simon Hale created the original score, which was recorded at Abbey Road Studios.[8]
What the cited sources add
He described Cole Phelps as an honest but impetuous man haunted by his WWII experiences.[2] Helgeson found the interrogations, showcasing the facial animations, to be the most compelling aspect of the game.[2] He noted that walking around waiting for a controller rumble to find clues felt like an Easter egg hunt rather than an investigation.[2] Helgeson stated the game could have used more action sequences to break up the monotonous investigating.[2]
He concluded that at times L.A. Noire is one of the most vivid, gripping game experiences he had.[2]
References
- Wikipedia, "L.A. Noire" (CC BY-SA 4.0), which cites: Shoemaker, "L.A. Noire Review", Giant Bomb, 16 May 2011; Reparaz, "L.A. Noire review", GamesRadar, 17 May 2011, p. 2; Onder, "Review: LA Noire's remaster is the ultimate way to experience this underrated classic", GameZone, 17 November 2017; Shoemaker, "L.A. Noire Review", Giant Bomb, 16 May 2011; Helgeson, "L.A. Noire Review: A Compelling Yet Flawed Epic That Fascinates", GameStop, 16 May 2011; Blum, "Why L.A. Noire Fails as a Game", Wired, 29 June 2011; Petit, "L.A. Noire Review", GameSpot, 16 May 2011 (we also read that source) en.wikipedia.org
- Helgeson, "L.A. Noire Review: A Compelling Yet Flawed Epic That Fascinates", GameStop, 16 May 2011. facts only, no text reused. gameinformer.com
- Wikipedia, "L.A. Noire" (CC BY-SA 4.0), which cites: Reed, "Team Bondi – The First Interview", Eurogamer, 20 February 2004; Bramwell, "Team Bondi's PS3 title named", Eurogamer, 25 September 2006; Surette, "Team Bondi announces PS3 game", GameSpot, 18 July 2005; Reed, "Team Bondi – The First Interview", Eurogamer, 20 February 2004; Reed, "Team Bondi – The First Interview", Eurogamer, 20 February 2004; Surette, "Team Bondi announces PS3 game", GameSpot, 18 July 2005; Sinclair, "Rockstar gets L.A. Noire", GameSpot, 25 September 2006; Cowen, "LA Noire developer interview", The Daily Telegraph, 5 J en.wikipedia.org
- Wikipedia, "L.A. Noire" (CC BY-SA 4.0), which cites: Helgeson, "Exclusive New L.A. Noire Screens", GameStop, 15 February 2010; Broughall, "The Story Behind LA Noire's Creepy-Real Faces", Kotaku, 17 December 2010; Stuart, "Sydney's Team Bondi set to revolutionise video gaming", The Sydney Morning Herald, 6 May 2011; Alexander, "L.A. Noire Debuts New Animation Capture Solution From Depth Analysis", Gamasutra, 4 March 2010; Millar, "The story behind LA Noire", GQ, 20 May 2011; Hurley, "Brendan McNamara interview: creating LA Noire and destroying Team Bondi", PlayStation Official Magazine – UK, 25 en.wikipedia.org
- Wikipedia, "L.A. Noire" (CC BY-SA 4.0), which cites: Hurley, "Brendan McNamara interview: creating LA Noire and destroying Team Bondi", PlayStation Official Magazine – UK, 25 January 2012, p. 1; Cowen, "LA Noire developer interview", The Daily Telegraph, 5 January 2011; Hurley, "Brendan McNamara interview: creating LA Noire and destroying Team Bondi", PlayStation Official Magazine – UK, 25 January 2012, p. 1; Hurley, "Brendan McNamara interview: creating LA Noire and destroying Team Bondi", PlayStation Official Magazine – UK, 25 January 2012, p. 2; Purchese, "First proper LA Noire details appe en.wikipedia.org
- Wikipedia, "L.A. Noire" (CC BY-SA 4.0), which cites: R* Q, "Interrogate the L.A. Noire Detectives: Your Questions Answered – Part One", Rockstar Games, 3 October 2011; Broughall, "The Story Behind LA Noire's Creepy-Real Faces", Kotaku, 17 December 2010; Cowen, "LA Noire developer interview", The Daily Telegraph, 5 January 2011; Stuart, "LA Noire: the interview", The Guardian, 12 May 2011; Cowen, "LA Noire developer interview", The Daily Telegraph, 5 January 2011; R* Q, "Interrogate the L.A. Noire Detectives: Your Questions Answered – Part One", Rockstar Games, 3 October 2011; Narcisse, "Interv en.wikipedia.org
- Wikipedia, "L.A. Noire" (CC BY-SA 4.0), which cites: Surette, "Team Bondi announces PS3 game", GameSpot, 18 July 2005; Sinclair, "Rockstar gets L.A. Noire", GameSpot, 25 September 2006; Grant, "Trailer for Rockstar's LA Noire is Ellroy-esque", Engadget, 9 October 2006; Kietzmann, "Rockstar's L.A. Noire listed for PS3 only in T2 report", Engadget, 13 June 2007; Bramwell, "LA Noire delayed", Eurogamer, 11 September 2007; McElroy, "Keighley: L.A. Noire coming this September [update]", Engadget, 8 February 2010; Vore, "Take-Two Profitable Without GTA, L.A. Noire Officially Delayed", GameStop, 2 Se en.wikipedia.org
- Wikipedia, "L.A. Noire" (CC BY-SA 4.0), which cites: Citizen, "Rockstar reveals a pair of soundtracks for L.A. Noire", VG247, 9 May 2011 (original not read by us) en.wikipedia.org
Each numbered sentence above was checked against the source it cites before publication. Sentences citing Wikipedia adapt text from the English Wikipedia article L.A. Noire (contributors), used under CC BY-SA 4.0; this entry is available under the same licence. Other sources were used for facts only; no text or images are copied from them.
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Sources
Compiled from Wikipedia and the sources listed below. Text from Wikipedia is available under CC BY-SA 4.0; this entry is adapted from it.
- Wikipedia: L.A. Noire (CC BY-SA 4.0).
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