Ace Combat Xi: Skies of Incursion
A mobile Ace Combat title for iOS.
Ace Combat Xi: Skies of Incursion is a 2009 iOS combat flight simulation game from Namco Bandai Games. It adapts the series' arcade-style dogfighting to tilt and touch controls, placing players as the Aurelian Air Force's Falco Squadron during the same conflict as Ace Combat X.
Quick Facts
- Developer
- Namco Bandai Games
- Composer
- Keiki Kobayashi
- Series
- Ace Combat
- Released
- December 3, 2009
- Genre
- Air combat simulation
- Modes
- Single-player
- Platforms
- iOS
Facts from the source article.
Did You Know?
- The game was first announced by Japanese gaming magazine Famitsu in September 2009.
- A playable demo was showcased at the Tokyo Game Show 2009 at the Namco Bandai booth.
- Namco Bandai released screenshots to fans through their Facebook fan page.
Plot
Skies of Incursion takes place during the same time period as Ace Combat X: Skies of Deception, but from the perspective of Falco Squadron rather than Gryphus Squadron. Aurelia, on the southern edge of the Osean Continent, lived in peace until 2020, when neighboring Leasath invaded under Diego Gaspar Navarro, claiming Aurelia promoted civil war in Leasath. Aurelia was defeated in ten days due to Leasath's Gleipnir Flying Fortress. The invasion's true motive was Navarro's personal profits from arms deals. Remnants of Aurelia's military, reduced to one airbase, launched a counter-attack to liberate their homeland.
Frequently Asked Questions
When was Ace Combat Xi: Skies of Incursion released?
Ace Combat Xi: Skies of Incursion was released on December 3, 2009.
Who composed the music for Ace Combat Xi: Skies of Incursion?
The music for Ace Combat Xi: Skies of Incursion was composed by Keiki Kobayashi.
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