Metal Gear STALKER
Metal Gear STALKER is a designation often associated with advanced bipedal weapon systems designed for covert operations. Without any reference in the source, the existence, capabilities, or role of a Metal Gear STALKER cannot be confirmed.
Lore & Background
It details the setting of Metal Gear Rising: Revengeance, set in 2018, four years after Metal Gear Solid 4: Guns of the Patriots, where the Patriots have been destroyed and PMCs have splintered. The narrative follows Raiden, a cyborg working for Maverick Security Consulting, Inc., as he confronts the rogue PMC Desperado Enforcement LLC. There is no reference to any prototype or experimental bipedal weapon system named STALKER within this context.
Reader's Guide
Gameplay for Metal Gear Rising: Revengeance, including Raiden's katana, Blade Mode, Zandatsu, parrying, and Ninja Run. It also details the game's cutting system and optional stealth elements, but offers no data on any unit called Metal Gear STALKER.
Did You Know?
- Raiden loses his left eye and arm in a duel with Jetstream Sam early in the game.
- The game's Blade Mode allows players to cut virtually any object, including vehicles and enemies, along a geometrical plane.
- Zandatsu, meaning 'cut and take,' fully restores Raiden's health and energy when performed on an enemy's red box during Blade Mode.
- The game was originally developed by Kojima Productions as Metal Gear Solid: Rising before PlatinumGames took over development.
More in Metal Gears & Weapons
Related in Metal Gear Solid
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Elsewhere in Metal Gear Solid
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