Inside Codexery

Windows

Inside on PC: released on Steam on 7 July 2016.

The Windows version of Inside was released through Steam on 7 July 2016, about a week after the Xbox One launch. A macOS version followed in June 2020.

Quick Facts

Developer
Playdead
Director
Arnt Jensen
Producer
Mads Wibroe
Designer
Jeppe Carlsen
Programmer
Kristian Kjems
Composer
Martin Stig Andersen; Søs Gunver Ryberg
Engine
Unity
Platforms
  • Xbox One
  • Windows
  • PlayStation 4
  • iOS
  • Apple TV
  • Nintendo Switch
  • macOS

Lore & Background

Playdead built Inside in the Unity engine rather than the custom engine it had made for Limbo, adding its own rendering routines, including a temporal anti-aliasing filter called "temporal reprojection", whose source code it released under an open source licence in March 2016. In 2022 PC Gamer listed Inside among the best PC games.

What players say: Player verdict on INSIDE — Rotten Tweets

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