Horror Games of the 2020s Codexery

The Coma 2: Vicious Sisters

A side-scrolling survival horror set in a Korean high school.

The Coma 2: Vicious Sisters

The Coma 2: Vicious Sisters is a survival horror game released in 2020, developed by Devespresso Games and published by Headup Games. It follows The Coma: Cutting Class. Players take on the role of Mina Park, a high school student and friend of Youngho, the protagonist of the first game. After fainting, Park awakens in the Coma, a terrifying alternate dimension, where her teacher Ms. Song has been taken over by an evil spirit called the Vicious Sister. Gameplay involves exploring the world, completing side-quests, and gathering clues about the lore while avoiding Ms. Song. When she appears, players must find safe spots and hide, using quick time events. Later, they can craft items to aid survival. The game features hand-drawn comic book-style art in side-scrolling scenes. It entered early access in November 2019, with a full Windows release on January 28, 2020, followed by PlayStation 4 and Switch versions on June 19, 2020, and an Xbox One release on September 3, 2020. Development took place in South Korea. Reception was mixed: Metacritic scores were mixed for Xbox One and Switch, but positive for Windows. Shacknews noted that prior knowledge of Cutting Class wasn't needed, and while Ms. Song's attacks felt more frustrating than scary, the art was praised, calling the game slick and exciting. Nintendo Life liked the art and story but found it short with poor replay value, and criticized the sound and dialogue as cheaply recorded. Both Nintendo Life and Digitally Downloaded disliked the crafting elements, calling them tacked-on. Digitally Downloaded found the game enjoyable but "too safe to be good horror" due to thematic restraint.

Quick Facts

Title
The Coma 2: Vicious Sisters
Developer
Devespresso Games
Publisher
Headup Games
Platforms
Windows / Nintendo Switch / PlayStation 4 / Xbox One
Released
Win WW · January 28, 2020 / PS4, Switch WW · June 19, 2020 / Xbox One WW · September 3, 2020
Genre
Survival horror
Modes
Single-player

Facts from the source article.

Lore & Background

The Coma 2: Vicious Sisters continues the story of the Coma, a nightmarish alternate dimension. The protagonist, Mina Park, is a friend of Youngho, the protagonist of the first game. After passing out, she awakens in the Coma to find her teacher Ms. Song possessed by an evil spirit called the Vicious Sister. Gameplay involves evading Ms. Song by finding safe spots and hiding, using quick time events. Players can explore the world, perform side-quests, and collect clues that explain the lore. Eventually, players gain the ability to craft items to help them survive. The game was developed in South Korea.

Reader's Guide

The Coma 2: Vicious Sisters received mixed reviews on Xbox One and Switch, while the Windows version received positive reviews on Metacritic. Shacknews noted that playing the first game was not necessary to understand the plot, and while they found Ms. Song's attacks more frustrating than scary, they praised the art and called it a slick and exciting game that made them interested in playing Cutting Class. Nintendo Life praised the art and story but felt the game was a bit short with poor replay value, and noted that the sound and dialogue sounded cheaply recorded. Both Nintendo Life and Digitally Downloaded disliked the crafting elements, which they felt were tacked-on. Digitally Downloaded commented that the game was enjoyable but 'too safe to be good horror' due to what they saw as excessive thematic restraint. The game's significance lies in its hand-drawn art style and its role as a sequel that expands the lore of the Coma universe, though critical reception was divided on its horror effectiveness and gameplay mechanics.

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