Items & Equipment
29 entries in the GoldenEye compendium.
Golden GunOne shot, one kill—the ultimate equalizer, forged in gold and fire.PP7Silent, precise, and always at hand.KlobbA submachine gun with a high rate of fire and wide bullet spread, but underpowered with heCougar MagnumOne shot, one kill—if you can handle the recoil.DD44 DostoveiThe workhorse sidearm of the Eastern Bloc.KF7 SovietThe KF7: It's everywhere, it works, and it hits hard.ZMG 9mmSpray and pray, but make it count.RC-P90Fifty rounds of rapid fire—no reload, no mercy.Moonraker LaserThe laser-armed shuttle from the 1979 film Moonraker.Sniper RiflePull the trigger. Watch them drop. Stay hidden.WakizashiOne slash, one kill. No reload required.PhantomFade into the mission. The enemy won't see you coming.Grenade LauncherA man-portable or crew-served firearm for launching explosive, smoke, or gas projectiles.Proximity MineSet it, forget it—then watch the fireworks.Remote MineStick it, step back, and watch the fireworks.Timed MineCharlie Chan uncovers a gold smuggling ring in the Arizona desert.M16A dependable full-auto rifle for when the pistol runs dry and the RPG feels like overkill.UziA compact storm of 9 mm rounds for when the corridor gets crowded.MP5Three-round bursts of suppressed lead for the agent who closes the distance first.AK47The steady, reliable automatic rifle that anchors the GoldenEye arsenal between light and M249Sustained automatic fire for players who need more than an SMG and less than an M60.M1014A devastating close-range shotgun built for clearing rooms in the GoldenEye arsenal.M79One round, one blast—make it count.M203One slow, heavy round that turns a corridor into a crater.C4Stick it, set it, and watch the barrier come apart.StingerOne missile. One target. No second chances.FlashbangA blinding burst of white light that turns a firefight into a free-for-all.Smoke GrenadeA cloud of grey where a bullet should be — confusion as a weapon.Stun GrenadeOne throw, one pulse, and the whole room goes down—without a single body.
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