Draugr Undead
Malevolent revenant from Nordic folklore, an animated corpse guarding its burial mound.
In Nordic folklore, the draugr (Old Norse: draugr; Icelandic: draugur; Faroese: dreygur; Norwegian: draug, drauv; Swedish: drög, dröger; Northern Sami: rávga) is an archaic term for a malevolent revenant with varying ambiguous traits. In modern times, they are often portrayed as Norse supernatural zombies, loosely based on the draugr as described in early medieval Icelandic sagas. However, in myth and folklore, they comprise several complex ideas which change from story to story, especially in surviving Norwegian folklore, where the draugr remains a staple. In the Icelandic sagas, from which most modern interest is garnered, draugs live in their graves or royal palaces, often guarding treasure buried in their burial mound. They are revenants, or animated corpses, rather than ghosts, which possess intangible spiritual bodies.
Quick Facts
- Type
- Undead Enemy
- First appearance
- God of War (2018)
Lore & Background
The Old Norse word draugr (initially draugʀ) is hypothetically traced to an unrecorded Proto-Germanic draugaz, meaning 'delusion, illusion, mirage', from dreuganą ('to mislead, deceive'), ultimately from a Proto-Indo European stem dʰrowgʰos ('phantom'). Cognates include Swedish bedraga ('to deceive'), Low German drog ('impostor, scoundrel'), German Trug ('deception, delusion, illusion'), Welsh drwg ('bad, evil'), and Sanskrit drúh ('injury, harm, offence').
Recorded descendants include Faroese dreygur, Icelandic draugur, Norwegian draug, drøg, drog, Scanian dråe, dråker, dråkel ('devil'), and Swedish drög, dröger. In the written corpus, the draugr is regarded not so much as a ghost, but a corporeal undead creature, or revenant — the reanimated corpse of the deceased, for example inside the burial mound or grave (as in the example of Kárr inn gamli in Grettis saga). Commentators extend the term draugr to the undead in medieval literature, even if it is never explicitly referred to as such in the text, and designated them instead as a haugbúi ('barrow-dweller') or an aptrganga ('re-walker').
Unlike Kárr inn gamli (Kar the Old) in Grettis saga, who is specifically called a draugr, Glámr the ghost in the same saga is never explicitly called a draugr in the text, though called a 'troll' in it. Yet Glámr is still routinely referred to as a draugr by modern scholars. One of the names for Odin was Draugadróttinn, 'Lord of the draugr', in the Ynglinga saga, chapter 7. The term draugr is partially synonymous with troll, and both share many similarities and features in older folklore.
Reader's Guide
The haugbúi (Danish: højbo, Norwegian: haugbonde, Swedish: högbo) is a variation of the draugr. It means 'mound dweller', i.e. the dead body living within its mound (tomb), compounding haugr ('mound') and búi ('dweller, inhabitant, resident'). The notable difference from a draug is that a mound dweller doesn't leave its grave site and only attacks those who trespass upon their territory. Beings in British folklore such as Lincolnshire 'shag-boy' and Scots 'hogboon' derive their names from haugbui.
A modern rendering is also barrow-wight, popularized by J. R. R. Tolkien in his novels, however, initially used for the draugr in Eiríkur Magnússon's and William Morris' 1869 translation of Grettis saga, long before Tolkien employed the term; rendering Icelandic 'Sótti haugbúinn með kappi' as 'the barrow-wight setting on with hideous eagerness'. In Old Norse, draugr also meant a tree trunk or dry dead wood (then a cognate of 'drought', related to 'drain'), which in poetry could refer to a man or warrior, since Old Norse poetry often used terms for trees to represent humans, especially in kennings, referencing the myth that the god Odin and his brothers created the first humans Ask and Embla from trees. There was thus a connection between the idea of a felled tree's trunk and that of a dead man's corpse.
More in Factions & Pantheons
Elsewhere in God of War
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