Final Fantasy Video Games Codexery

Lightning Returns: Final Fantasy XIII

Lightning awakens thirteen days before the world's end.

Lightning Returns: Final Fantasy XIII is a 2013 action role-playing game developed and published by Square Enix. It serves as a direct sequel to Final Fantasy XIII-2 and concludes the storyline of Final Fantasy XIII, forming part of the Fabula Nova Crystallis subseries. The game was released in Japan in 2013 and in North America and PAL regions in 2014, with ports to Windows in 2015 and to Android and iOS via cloud gaming in 2016 in Japan.

Quick Facts

Title
Lightning Returns: Final Fantasy XIII
Developer
Square Enix 1st Production DepartmentAdditional work by tri-Ace and Tose; ported to Windows 10 by Virtuos.
Publisher
Square Enix
Director
Motomu Toriyama
Producer
Yoshinori Kitase
Designer
Yuji Abe
Programmer
Naoki Hamaguchi
Artist
Isamu Kamikokuryo
Writer
Daisuke Watanabe
Composer
Naoshi Mizuta / Mitsuto Suzuki / Masashi Hamauzu
Series
Fabula Nova Crystallis / Final Fantasy
Engine
Crystal Tools

Facts from the source article.

Lore & Background

The game takes place five hundred years after the ending of Final Fantasy XIII-2. Lightning, the main protagonist of the first game and a key character in the second, awakens from a self-imposed hibernation thirteen days before the world's end. The deity Bhunivelze chooses her to save the people of the dying world, including former friends and allies who have developed heavy emotional burdens. As she travels, she learns the truth behind the world's fate and Bhunivelze's true agenda.

Reader's Guide

Lightning Returns: Final Fantasy XIII represents the culmination of the XIII trilogy and the Fabula Nova Crystallis subseries. Its development began in May 2012, shortly after the last DLC for XIII-2, and it was revealed in September 2012 at the Final Fantasy 25th Anniversary Event. The key creative minds and developers from the preceding games returned, aiming to conclude Lightning's story and address criticisms of the previous two titles. The game sold 277,000 units in its first week in Japan and became the 17th best-selling game of 2013, with 800,000 copies sold by May 2014. Critics gave mixed reviews, praising the battle system but offering varied opinions on graphics, the time limit, and other gameplay aspects; the story and characters were criticized as weak or poorly developed. The game's Style-Change Active Time Battle system, open-world exploration, and time-limit mechanic were notable departures from its predecessors, and its Outerworld Services (allowing photo sharing and stat posting on Facebook and Twitter) were terminated in April 2016.

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