Final Fantasy Video Games Codexery

Final Fantasy XVI

A dark fantasy action RPG set in the war-torn world of Valisthea.

Final Fantasy XVI

Final Fantasy XVI is a 2023 action role-playing game developed and published by Square Enix. It is the sixteenth main installment in the Final Fantasy series, first released for the PlayStation 5, with a later version for Windows. The game is set in the twin continents of Valisthea, where nations vie for control of magical crystals and powerful summoned monsters called Eikons, amid a spreading magical drought known as the Blight.

Quick Facts

Developer
Square Enix Creative Business Unit IIINow Square Enix Creative Studio III; additional work by PlatinumGames
Publisher
Square Enix
Director
Hiroshi Takai · Kazutoyo Maehiro
Producer
Naoki Yoshida
Designer
Ayako Yokoyama · Ryota Suzuki
Programmer
Yusuke Hashimoto
Artist
Hiroshi Minagawa · Kazuya Takahashi
Writer
Kazutoyo Maehiro
Composer
Masayoshi Soken
Series
Final Fantasy
Platforms
PlayStation 5 · Windows · Xbox Series X/S
Released
PlayStation 5 · June 22, 2023 · Windows · September 17, 2024 · Xbox Series X/S · June 8, 2025

Facts from the source article.

Lore & Background

Final Fantasy XVI follows Clive Rosfield, guardian to his younger brother Joshua, as he witnesses his kingdom's destruction and becomes embroiled in a conflict between Valisthea's six nations and a secret power driving the war. The game features segmented open environments and an action-based combat system combining melee and magic attacks. Recurring series elements include Chocobos for travel and Eikons—summoned monsters that are both fought as bosses and channeled for combat abilities. The story begins with a prologue where Clive serves as Joshua's bodyguard, but after a betrayal and the apparent death of Joshua, Clive is enslaved and later freed, embarking on a quest for revenge and answers.

Reader's Guide

Final Fantasy XVI represents a deliberate shift for the series toward a darker, more action-oriented experience. Producer Naoki Yoshida aimed to create a dark fantasy storyline with broad appeal to reinvigorate the franchise. The game was praised by critics for its story, graphics, music, and gameplay, though it faced criticism for lacking role-playing elements, technical issues, and side quest design. It sold over three million units in its first week but failed to meet Square Enix's expectations. Post-release, the game received downloadable content including story-focused campaigns and patches adding new features and items. The development team included veterans from both Square Enix and Capcom, with battle designer Ryota Suzuki contributing to the combat system. The game's production and promotion were impacted by the COVID-19 pandemic and later by the Russo-Ukrainian war.

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