Final Fantasy Video Games Codexery

Final Fantasy XIII-2

A time-traveling sequel to Final Fantasy XIII.

Final Fantasy XIII-2 is a role-playing game from Square Enix, released for PlayStation 3 and Xbox 360 in 2011 in Japan and 2012 elsewhere, with a Windows port arriving in 2014. It directly continues the story of *Final Fantasy XIII* and belongs to the Fabula Nova Crystallis series. The game retains fast-paced combat and a customizable Paradigm system for controlling character abilities, while adding a new mechanic that lets players capture monsters and use them in battle. Its plot revolves heavily around time travel, enabling the player to jump between different eras at the same location or visit multiple places within the same time period. Lightning, the hero of the first game, has vanished into an unknown realm, and her sister Serah Farron, alongside Noel Kreiss, travels through time to find her. Development began in early 2010 and took about a year and a half. The game was announced at the Square Enix 1st Production Department Premier in January 2011. Most key designers returned from the previous title, and developer tri-Ace contributed to design, art, and programming. The team aimed to surpass *Final Fantasy XIII* in every way while giving the story a darker, more mysterious tone. The battle system builds on the Paradigm Shift mechanics of its predecessor, and the overall design is less linear. The game was critically acclaimed in Japan and received generally positive reviews from Western critics. Reviewers praised its gameplay, reduced linearity, and graphics, but found the story weak and confusing. It was the fifth best-selling game of 2011 in Japan and had sold 3.1 million copies worldwide by January 2013. A sequel, *Lightning Returns: Final Fantasy XIII*, followed in 2013 in Japan and 2014 worldwide. In November 2018, the game was added to Xbox One backward compatibility alongside its predecessor and sequel, and it is Xbox One X Enhanced, supporting 4K Ultra HD. In November 2021, FPS Boost support was added for Xbox Series X/S, allowing it to run at 60 frames per second. Gameplay *General navigation* *Final Fantasy XIII-2* is a role-playing game sequel to *Final Fantasy XIII*. Players control their character from a third-person perspective, interacting with people, objects, and enemies. The camera can be rotated 360 degrees. The world is rendered to scale, with areas represented proportionally rather than as miniature terrain.

Quick Facts

Title
Final Fantasy XIII-2
Developer
Square Enix 1st Production DepartmentAdditional work by tri-Ace; ported to Windows 10 by Virtuos.
Publisher
Square Enix
Director
Motomu Toriyama
Producer
Yoshinori Kitase
Designer
Yoshiki Kashitani
Artist
Isamu Kamikokuryo
Writer
Daisuke Watanabe
Composer
Naoshi Mizuta / Masashi Hamauzu / Mitsuto Suzuki
Series
Fabula Nova Crystallis / Final Fantasy
Platforms
PlayStation 3 / Xbox 360 / Windows
Engine
Crystal Tools

Facts from the source article.

Lore & Background

Development of Final Fantasy XIII-2 began in early 2010 and lasted about one and a half years. The game was unveiled at the Square Enix 1st Production Department Premier in January 2011. Many key designers remained in their roles from the previous game, and developer tri-Ace was hired to assist with design, art, and programming. The development team aimed to exceed Final Fantasy XIII in every aspect while making the story's tone more dark and mysterious. The game builds upon the Paradigm Shift battle system from XIII and includes a less linear overall design.

Reader's Guide

Final Fantasy XIII-2 received critical acclaim in Japan and generally positive reviews from Western video game journalists. It was praised for its gameplay, lack of linearity, and graphics, though its story was criticized as weak and confusing. The game was the fifth-best selling game of 2011 in Japan and sold 3.1 million copies worldwide by January 2013. A sequel, Lightning Returns: Final Fantasy XIII, was released in 2013 in Japan and 2014 worldwide. The game was added to Xbox One backward compatibility along with its predecessor and sequel in November 2018, and is Xbox One X Enhanced, allowing 4K Ultra HD display. In November 2021, support for FPS Boost on Xbox Series X/S was added, enabling 60 frames per second. Its legacy includes a modified combat system with monster capture and a time-travel narrative that expanded the Fabula Nova Crystallis subseries.

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