Dota
A series of strategy games born from a Warcraft III mod.
Competitive online multiplayer gameplay is the central focus of the four games that make up the Dota series.[1] A Warcraft III custom map called Defense of the Ancients, built with the Warcraft III World Editor and first appearing in 2003, was the initial version.[1] The acronym DotA from the original map is the source of the franchise name "Dota".[1]
Quick Facts
- Genre
- ARTS, strategy
- Developer
- Valve
- Creator
- Eul
- Platforms
- Windows
- macOS
- Linux
- Android
- iOS
- First release version
- Defense of the Ancients
- First release date
- 2003
- Latest release version
- Dota Underlords
- Latest release date
- February 25, 2020
Facts from the source article.
Life and work
Before every DotA match, up to ten players are organized into two teams called the Scourge and the Sentinel.[2] Defense of the Ancients, a custom map for Warcraft III: Reign of Chaos, was the creation that founded the Dota intellectual property.[2] Released in 2003 by the anonymous designer Eul, this map was independently developed and took inspiration from a StarCraft multiplayer map called Aeon of Strife.[2] Through leveling up from combat, heroes gain abilities and enhance their statistics, attack types, and damage types, which provide special tactical advantages.[3]
A match's success is heavily dependent on how well a team coordinates and the composition of its roster.[3] Players receive gold for destroying enemies and through periodic increments, but a hero's death results in a gold deduction.[4] Victory in a match requires the destruction of the opposing team's Ancient.[5] Valve's involvement with the Dota property started when several long-time staff members, like Robin Walker and Erik Johnson, became enthusiasts of the map and desired to create a contemporary sequel.[6]
IceFrog used his blog in October 2009 to announce his new role, and the official announcement of Dota 2 came one year after that.[6]
What the cited sources add
A PC Gamer article notes that Artifact mirrors Dota 2 in that sometimes a game comes down to whether a player remembered to buy a Town Portal Scroll.[7] The same article states that learning to manage one's mood in Artifact, like in Dota, helps players make better decisions.[7] Polygon reported that Artifact was announced at the 2017 International Dota 2 Championships by event host Sean "Day9" Plott.[8] PC Gamer confirmed that Artifact was scheduled for release on November 28, with mobile versions planned for 2019 and an up-front purchase price of $20.[9]
PC Gamer noted that Artifact's public beta launched in November 2018, but many players had lost interest due to its monetisation model.[10]
References
- Wikipedia, "Dota" (CC BY-SA 4.0), which cites: Orland, "Does Valve really own Dota? A jury will decide", Ars Technica, May 17, 2017; Onyett, "Valve's Next Game", IGN, January 8, 2011; Sliwinski, "Dota 2 launching now, officially", Joystiq, July 10, 2013; Chalk, "Artifact, Valve's fantasy card game, will be out in November", PC Gamer, August 2018; Brown, "Dota Underlords is leaving Early Access on February 25", PC Gamer, January 30, 2020 (we also read that source) en.wikipedia.org
- Wikipedia, "Dota" (CC BY-SA 4.0), which cites: Minotti, "The history of ARTSs: From mod to sensation", VentureBeat, September 1, 2014 (original not read by us) en.wikipedia.org
- Wikipedia, "Dota" (CC BY-SA 4.0), which cites: Nair, "Why Defense of the Ancients? (Pg. 1)", GotFrag, October 30, 2007 (original not read by us) en.wikipedia.org
- Wikipedia, "Dota" (CC BY-SA 4.0), which cites: Tok, "Defense of the Ancients 101, Page 2", GotFrag, January 25, 2006; Schreier, "Valve Revives Defense of the Ancients RTS in 2011", October 13, 2010; Lodaya, "DotA: AllStars Part 1", TechTree.com, February 9, 2006 (original not read by us) en.wikipedia.org
- Wikipedia, "Dota" (CC BY-SA 4.0), which cites: Lodaya, "DotA: AllStars Part 1", TechTree.com, February 9, 2006 (original not read by us) en.wikipedia.org
- Wikipedia, "Dota" (CC BY-SA 4.0), which cites: Nutt, "The Valve Way: Gabe Newell And Erik Johnson Speak", Gamasutra, August 29, 2011; "DOTA 2 – Gamescom 2011 Interview (PC)", August 19, 2011; Onyett, "Valve's Next Game", IGN, January 8, 2011; IceFrog, "Great News For DotA Fans", PlayDotA.com, October 5, 2009; Biessener, "Valve's New Game Announced, Detailed: Dota 2", October 13, 2010; Funk, "Valve Files Trademark for ... DotA?", October 13, 2010; Yin-Poole, "Dota trademark: Blizzard, Valve respond", Eurogamer, August 22, 2011; Augustine, "Riot Games' dev counter-files "DotA" trademark", A en.wikipedia.org
- Clark, "Everything you need to know about Valve's Artifact: "The whole point is to steer away from pay-to-win"", PC Gamer. facts only, no text reused. pcgamer.com
- Gies, "Valve announces Artifact, a Dota 2 card game", Polygon, August 8, 2017. facts only, no text reused. polygon.com
- Chalk, "Artifact, Valve's fantasy card game, will be out in November", PC Gamer, August 2018. facts only, no text reused. pcgamer.com
- Horti, "Valve responds after Artifact community slams 'pay for everything' model", PC Gamer, November 18, 2018. facts only, no text reused. pcgamer.com
Each numbered sentence above was checked against the source it cites before publication. Sentences citing Wikipedia adapt text from the English Wikipedia article Dota (contributors), used under CC BY-SA 4.0; this entry is available under the same licence. Other sources were used for facts only; no text or images are copied from them.
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