EA Sports FC Codexery

FIFA Street 3

Where the street is your pitch and style is your only rule.

FIFA Street 3 is an arcade-style sports game for the Xbox 360, PlayStation 3 and Nintendo DS. It is the third game in the FIFA Street series from EA Sports BIG, and is the last title released under the brand. The game's emphasis is on arcade-style fun and street football style tricks rather than real-life simulation. It features more than 250 players from 18 different international teams, each identified by unique moves and signature style of play. Gamers experience "all the style and attitude" characteristic of street football in exotic locations and interactive environments, immersed in a "hyper-real world where players run up walls, environments pulsate to the music, and surroundings explode to life with each goal or trick."

Quick Facts

Developer
EA Canada; Exient Entertainment (DS)
Publisher
EA Sports BIG
Series
FIFA Street
Genre
Sports
Modes
Single-player, multiplayer
Platforms
  • Xbox 360
  • PlayStation 3
  • Nintendo DS

Lore & Background

FIFA Street 3 was developed under the EA Sports BIG division of EA Sports, which is also responsible for titles like SSX, NBA Street, NFL Street, and the earlier FIFA Street games. Electronic Arts confirmed a third FIFA Street game was being developed for next-generation consoles to be released in 2008. A demo was released on 17 January 2008 on the Xbox Live marketplace for the Xbox 360 and on the PlayStation Store for the PlayStation 3. The cover features Brazilian star Ronaldinho, English star Peter Crouch, and Italian star Gennaro Gattuso. According to producer Joe Nickolls, these iconic players were chosen because they represent "three of the different types of players available in our game and we were able to exaggerate their qualities to really create larger-than-life-characters." The different player types are categorized as Tricksters, Playmakers, Finishers, and Enforcers.

Reader's Guide

FIFA Street 3 features more than 250 players from 18 different international teams. Players are identified by unique moves and show off their signature style of play. The different types of players in the game are categorized as Tricksters, Playmakers, Finishers, and Enforcers. Gamers are immersed in a "hyper-real world where players run up walls, environments pulsate to the music, and surroundings explode to life with each goal or trick." Exotic locations and interactive environments enhance this stylistic form of play.

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