Dragon Age Codexery

Hawke

From fleeing the Fifth Blight to the Champion of Kirkwall, Hawke's choices define a city's fate.

Hawke is a character from BioWare's Dragon Age media franchise, first appearing as the player character of the 2011 video game Dragon Age II. Hawke is the eldest child of the human Hawke family and hails from the nation of Ferelden. The opening sequence of Dragon Age II follows Hawke's family as they flee northwards to the Free Marches region as refugees from the invading Darkspawn hordes. Settling down in the city-state of Kirkwall soon after arrival, Hawke emerges as a prominent figure within the span of a decade, rising in power and influence to become the "Champion of Kirkwall". Hawke is a pivotal figure behind the origins of the worldwide conflict between the setting's magicians and their custodians the Templar Order, and also plays an important role during a subsequent extradimensional invasion of Thedas by demonic beings as depicted in Dragon Age: Inquisition.

Quick Facts

Series
Dragon Age
First
Dragon Age II (2011)
Voice
Nicholas Boulton (male); Jo Wyatt (female)

Lore & Background

Hawke is the eldest child of the renegade Ferelden mage Malcolm Hawke and the Free Marcher noblewoman Leandra Amell. During character creation in Dragon Age II, the player decides Hawke's gender, character class, and given name. If played as a warrior or rogue, Hawke would have been part of the Ferelden army at Ostagar alongside their brother Carver. If played as a mage, Hawke is an apostate mage who, like their sister Bethany, has managed to evade the Chantry religious institution and its Templars while growing up in the Ferelden village of Lothering.

Hawke's choice of class determines whether Bethany (for warriors and rogues) or Carver (for mages) survive the journey from Ferelden to Kirkwall. Hawke's physical appearance is fully customizable. Later in the game, the player's choices also determine Hawke's overall personality, combat specialization, and political affiliation. Over the course of Dragon Age II, Hawke can exhibit one of three personality types, achieved through cumulative dialogue choices favored by the player.

The tone of Hawke's voice will be decided by their personality type whenever the character is not directly controlled by the player. Each of the three established personality types unlocks additional dialogue options for the player when dealing with non-player characters. For example, a sarcastic Hawke has access to a big range of humorous dialogue options.

Reader's Guide

Hawke is defined by their adaptability and the weight of player agency. Whether a mage, warrior, or rogue, they serve as the lens through which the tragedy of Kirkwall is viewed. Their arc spans ten years, moving from a family seeking safety to a leader commanding armies and making life-or-death decisions for the city. Their skills are versatile, ranging from heavy combat and spellcasting to social manipulation and theft, depending on their chosen class and specialization.

Key moments include the rescue of their siblings in the Deep Roads, the confrontation with the Qunari invasion force, and the final showdown against a corrupted apostate who threatens to destroy the city. Ultimately, Hawke's story is one of consequence. Every decision made regarding the Templars, the Mages, or the Qunari shapes the ending, determining whether Kirkwall remains free, falls under siege, or burns to the ground.

Did You Know?

Frequently Asked Questions

Who is Hawke?

Hawke serves as the player-created protagonist of Dragon Age II who leads their family after fleeing Ferelden during the Fifth Blight. Their gender, class, and background are fully defined by the user at the start of the game.

What role does Hawke play in Kirkwall?

Depending on player choice, Hawke can be a mage, rogue, or warrior with unique abilities suited to their class. Their primary role evolves from a merchant family member into the Champion of Kirkwall who shapes political and magical events.

Who are Hawke's family members?

The protagonist travels with their younger siblings, Carver and Bethany, who accompany them from Ferelden. While both start the journey alive, specific story choices determine which sibling remains by the game's conclusion.

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