Doomguy
Demon-hunting space marine from the Doom franchise.
Doomguy—also called the Doom Slayer—is the main character of id Software's *Doom* series. Game designer John Romero created him, and he first appeared as the player character in the 1993 original *Doom*. Throughout the franchise, Doomguy is a space marine who hunts demons, wears green combat armor, and almost never speaks in cutscenes. In *Doom Eternal*, Matthew Waterson voiced him, and Jason E. Kelley voiced him in the downloadable content *The Ancient Gods: Part Two* and the 2025 prequel *Doom: The Dark Ages*. A different character with a similar role was played by Karl Urban in the 2005 *Doom* film.
Doomguy has shown up as a guest character in other games, such as *Quake* and *Tony Hawk's Pro Skater*. His likeness appears as a customizable Mii Gunner skin in *Super Smash Bros. Ultimate*, and as outfits in *Fall Guys* and *Fortnite*. He has generally received positive reviews.
In the original 1993 *Doom*, the protagonist has no name. In 2002, Romero explained this was to make players feel like they were the character: "There was never a name for the marine because it's supposed to be YOU." He joked in 2020 that the character's name was "Doom Guy." Lead artist Adrian Carmack created the sprites, starting with a sketch and a clay model. Romero stated in 2017 that he was the model for the box art. In 2021, *Doom Eternal* director Hugo Martin revealed that a female Doomguy was almost added to the game but was cut because it would have been too much work.
Tom Hall's early design document, "The Doom Bible," included several characters that were not used. The only non-playable one, Buddy Dacote, was most like the final protagonist. "Dacote" stands for "dies at conclusion of this episode," and Buddy was meant to be killed by a boss at the end of the planned third episode. In the finished game, Doomguy nearly dies in the same way at the end of the first episode but survives. Hall and Romero later confirmed that Doomguy is a descendant of B.J. Blazkowicz, the hero of id Software's *Wolfenstein* series.
The box art for the 1993 *Doom*, painted by Don Ivan Punchatz, shows Doomguy firing a weapon not in the final game at demons below while one grabs his left wrist. A fellow marine in grey is rushing behind him. The same image appears on the game's title screen, where Doomguy holds a shotgun and a Baron of Hell kills the grey marine in the background.
- Field
- Video game protagonist
- Nationality
- American (fictional)
- Known for
- Protagonist of the Doom franchise
- First appearance
- 1993 video game Doom
- Creators
- John Romero (designer), Adrian Carmack (sprite artist)
Lore & Background
Doomguy was created by John Romero and introduced in the 1993 game Doom. The character was not referred to by name in the original game; Romero later stated this was to increase player immersion, humorously adding in 2020 that the name was 'Doom Guy'. The sprites were created by lead artist Adrian Carmack based on an initial sketch and clay model. Romero also stated he was the original model for the box cover art. Tom Hall's original design draft, 'The Doom Bible', described a similar character named Buddy Dacote, an acronym for 'dies at conclusion of this episode', who was to be killed by a boss; in the final game, Doomguy nearly dies but survives. Hall and Romero later confirmed Doomguy is a descendant of B.J. Blazkowicz, protagonist of id Software's Wolfenstein series.
Reader's Guide
Doomguy is a foundational figure in first-person shooter video games, representing the silent, relentless player avatar. His design—green armor, concealed face, and minimal dialogue—was intended to immerse players by making them the character. Over decades, the character evolved: in Doom (2016) he became the 'DOOM Slayer,' and in Doom Eternal he spoke for the first time, voiced by Matthew Waterson. The character's name was long ambiguous; the 1995 Doom novels assigned the name Flynn Taggart, and later codex entries in Doom Eternal confirmed that name. Doomguy has appeared as a guest character in games such as Quake, Tony Hawk's Pro Skater, Super Smash Bros. Ultimate (as a Mii Gunner skin), Fall Guys, and Fortnite. A different character with a similar role was portrayed by Karl Urban in the 2005 film adaptation. Doomguy has received mainly positive reviews, and his legacy includes influencing countless game protagonists and remaining an icon of the action genre.
Did You Know?
- Doomguy was not referred to by name in the original 1993 Doom; John Romero later said the name was 'Doom Guy'.
- In Doom Eternal, Doomguy speaks for the first time, voiced by Matthew Waterson in a flashback cutscene.
More in Characters & Enemies
Elsewhere in Doom
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