Dishonored Codexery

Dark Vision

See through walls to reveal enemies and interactive objects hidden in the shadows.

Dark Vision is one of the seven active supernatural powers granted to Corvo Attano by the Outsider in Dishonored. This ability allows the player to see through solid walls and obstacles, revealing enemy positions, interactive objects, and field-of-view cones that are otherwise hidden from normal sight. As a core component of the game's stealth mechanics, Dark Vision transforms the dense, plague-ridden streets and interior rooms of Dunwall into a navigable tactical landscape. It is unlocked using runes carved from whale bone and can be upgraded to enhance its effectiveness alongside other abilities like Blink or Possession.

Lore & Background

The power of Dark Vision stems directly from the intervention of the Outsider, a powerful being who imbues Corvo with magical abilities after he is framed for the Empress's murder. In the fictional, industrial city of Dunwall—modeled on late nineteenth-century London and Edinburgh—this ability serves as a critical tool for navigating a world filled with oppression and plague. The game features seven active powers in total, and Dark Vision is distinct in its capacity to highlight field-of-view indicators and interactive objects through barriers.

Co-creative designer Harvey Smith and the development team at Arkane Studios designed these abilities to be combined, allowing players to create varied effects. While the power reveals the immediate physical layout of a mission area, it does not show 'echoes' or spectral imprints of past events, nor does it function as a passive sense that is always on; it must be activated and consumes mana, which partially regenerates over time.

Reader's Guide

To utilize Dark Vision effectively, players must first acquire runes—artifacts carved from whale bone—which are used to unlock and upgrade the ability. Once unlocked, it is assigned to a specific control input (left hand for magic) and consumes mana when active. Mana partially regenerates after use, allowing repeated activation of lower-cost abilities like Blink and Dark Vision, though higher-cost powers such as Possession or Bend Time require mana potions found throughout the game world.

The ability reveals enemies through walls, their field-of-view indicators, and interactive objects, aiding in stealth by allowing players to avoid detection or plan silent takedowns. It is impossible to accrue all powers and upgrades in a single playthrough due to rune limitations, encouraging multiple runs with different builds. Dark Vision does not prevent detection if the player moves into an enemy's line of sight while active; it only reveals that line of sight beforehand.

The ability works in conjunction with other stealth elements like hiding behind objects or using sound to distract guards.

Did You Know?

Frequently Asked Questions

What is Dark Vision?

Dark Vision is a supernatural ability granted by the Outsider that allows Corvo to see through solid walls and obstacles. It reveals hidden enemies, interactive objects, and sightlines to assist with stealthy navigation.

Can Dark Vision be upgraded?

Yes, players can use additional runes at statues to enhance the range and clarity of the vision. These upgrades make it easier to spot threats from a greater distance during missions.

Does using Dark Vision increase chaos levels?

No, activating this power is passive and does not directly impact your chaos rating or mission outcomes. It serves purely as a tactical tool for avoiding detection rather than inflicting harm.

What specific information does Dark Vision show?

The ability highlights enemy locations, their field-of-view cones, and concealed interactive items within the environment. This transforms dense urban areas into navigable tactical landscapes for planning your approach.

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