Darkest Dungeon Codexery

Relic: The Locket of the Lost

A heavy chain of memory that strengthens the body but fractures the mind.

The Locket of the Lost is a grim artifact found within the depths of the Darkest Dungeon, serving as both a burden and a tool for the desperate adventurer. It is not merely jewelry but a cursed vessel containing the lingering essence of those who have vanished into the darkness without a trace. When equipped by a party member, it acts as a focal point for the game's mechanics, granting bonuses to specific attributes while simultaneously imposing a heavy psychological toll on its bearer.

Quick Facts

Type
Relic; Artifact
Effect category
Attribute Boost & Stress Penalty
Target
Equipped Hero
Affiliation
The Darkness

Lore & Background

The Hamlet's elders speak in hushed tones about the Locket, warning that while it may grant physical resilience or sharpen one's senses against the horrors of the deep, it demands a terrible price. The wearer becomes haunted by the faces of the lost, hearing their whispers in the silence between enemy strikes. It is a paradoxical item: it makes the hero harder to break physically, yet renders them far more susceptible to the creeping madness that defines this cursed land.

Reader's Guide

The Locket of the Lost functions as a double-edged sword within party management. Upon equipping this relic to a specific hero, it immediately boosts one primary attribute—often Health or Will, depending on the specific version or context—making that character more durable against physical blows or mental strain. However, this benefit comes with an immediate and continuous penalty: the equipped hero suffers a significant increase in Stress gain during combat.

Every enemy attack, every critical failure, and even the mere presence of darkness chips away at their sanity faster than usual. This makes it risky to equip on heroes who are already near their breaking point. Strategically, this item is best used on heroes with high Willpower or those who have skills that can mitigate stress, such as the Plague Doctor's healing or the Vestal's comfort. It allows a tanky character to absorb more damage while the rest of the party manages the mental fallout, but it requires constant monitoring to prevent a breakdown mid-expedition.

Did You Know?

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