Crossover Video Games Codexery

Another Century's Episode Portable

A mecha action game for PSP with 19 anime series plus original mecha.

Another Century's Episode Portable

Another Century's Episode Portable is a mecha action game from FromSoftware, with Namco Bandai Games handling publishing duties. It came out for the PlayStation Portable on January 13, 2011 in Japan. Players control mecha from 19 different anime series—such as Mobile Suit Gundam 00, Macross F, and Aura Battler Dunbine—plus original mecha built just for this title. The gameplay is a third-person shooter where you complete mission objectives that get harder as you go, from wiping out waves of enemy mecha to guarding a specific target. Unlike earlier games in the series, Portable is more linear, focusing on efficient mission completion and lacking a story. An ad-hoc local multiplayer mode lets several players tackle these missions together. Mecha can dash forward to dodge enemy fire and obstacles, but this uses a gauge that needs to recharge. Weapons like machine guns, lock-on missiles, and other firearms have limited ammo, which can be refilled at resupply points scattered through missions. Locking onto foes lets you perform a combination attack that inflicts heavy damage, and these attacks can also summon extra mecha or trigger a bullet-time effect for extra damage. Destroying powerful enemies and finishing missions earns chips, which you can spend to boost your weapons, abilities, and overall strength. Upon release, Famitsu gave the game a 31 out of 40, while Cacophanus from Mecha Damashii rated it 7 out of 10, praising the visuals but noting a lack of environments and poor draw distance. In its first week, the game sold 70,217 units, ranking first in sales for any game that week.

Release date
January 13, 2011 (Japan)

Lore & Background

Another Century's Episode Portable is a third-person shooter where players pilot mechas from 19 different anime series, plus original mecha, each with unique weapon load-outs and attack styles. Gameplay involves completing mission objectives that increase in difficulty, such as destroying enemy mechas or protecting targets. An ad-hoc local multiplayer mode allows cooperative play. The game is more linear than previous installments, focusing on efficient mission completion and lacking a plot.

Reader's Guide

Another Century's Episode Portable represents a portable entry in the crossover mecha action series, notable for its inclusion of 20 anime series and original mechas. Its linear design and lack of plot distinguish it from earlier installments, emphasizing efficient mission completion. The game sold 70,217 units in its first week, ranking first in sales, and received a Famitsu score of 31 out of 40. Cacophanus from Mecha Damashii rated it 7 out of 10, praising visuals but criticizing limited environments and draw distance. The game's mechanics, such as dashing, combination attacks, and chip-based upgrades, offer strategic depth. Its legacy lies in bringing the series to a handheld platform and providing a focused, multiplayer-capable experience for fans of mecha anime.

Did You Know?

Development & Release

Another Century's Episode Portable emerged from the collaborative efforts of FromSoftware, the developer, and Namco Bandai Games, which handled publishing duties. The title launched exclusively on the PlayStation Portable platform on January 13, 2011, positioning itself as a mecha action experience tailored to the handheld's portability. FromSoftware, a studio with a long history in the Japanese gaming industry, brought its technical expertise to crafting the combat systems, while Namco Bandai leveraged its extensive library of anime and mecha franchises to populate the roster. The PSP's hardware constraints shaped the game's presentation, resulting in a more streamlined and linear experience compared to earlier entries in the series. By anchoring the project on a handheld device, the developers ensured that players could engage with sprawling mecha combat on the go, making the dense action of piloting giant robots accessible outside the living room. The January 2011 release window placed the game squarely in the holiday gifting season, a strategic choice that would prove significant for its commercial performance.

Combat & Weapon Systems

At its core, Another Century's Episode Portable operates as a third-person shooter where players take the helm of mecha units drawn from twenty distinct anime franchises. The roster spans iconic properties such as Mobile Suit Gundam 00, Macross F, and Aura Battler Dunbine, alongside original mecha designs created exclusively for this entry. Each unit carries its own weapon load-out and attack style, giving pilots a diverse toolkit that includes machine guns, lock-on missiles, and assorted firearms. Ammo is finite and must be replenished by crossing designated resupply points scattered across each mission map. A key mobility tool is the dash, a forward boost that lets players dodge incoming projectiles and obstacles, though it drains a gauge meter that requires a recharge period before reuse. When players lock onto an enemy, they can unleash a combination attack that inflicts heavy damage. This mechanic also enables summoning allied mechas and triggering a brief bullet-time effect that amplifies damage output. Progression is tracked through chips earned by defeating tough enemies and clearing objectives, which players spend on upgrading weapons, abilities, and overall strength.

Mission Design & Multiplayer

Unlike earlier installments in the Another Century's Episode line, the Portable entry adopts a notably more linear structure. The game strips away narrative storytelling entirely, offering no overarching plot in favor of a pure mission-completion loop. Players advance through a sequence of objectives that grow progressively more demanding, ranging from mowing down successive waves of hostile mecha to holding a designated target against repeated assaults. The emphasis is on efficiency—clearing each stage as quickly and cleanly as possible while managing resources like ammo and the dash gauge. This streamlined approach suits the handheld format, keeping sessions tight and focused. Beyond the solo campaign, the game features an online multiplayer mode that lets several players team up to tackle the same mission objectives cooperatively. Working in a group adds a layer of coordination, as players must divide roles between offense and defense, cover each other during resupply runs, and combine their combination attacks to overwhelm tougher enemies. The cooperative design transforms the otherwise solitary mecha combat into a shared tactical experience.

Reception & Commercial Performance

Upon its January 2011 launch, Another Century's Episode Portable drew generally positive critical attention. Famitsu, the prominent Japanese gaming publication, awarded the title a score of 31 out of a possible 40, a mark that reflects solid approval. Mecha Damashii's reviewer Cacophanus gave the game a 7 out of 10, singling out the visual presentation as a standout strength while noting shortcomings in environmental variety and draw distance. The game's commercial debut was equally impressive: in its first week on the market, it moved 70,217 units and claimed the top spot in weekly sales rankings among all titles released that same period. This strong opening-week performance underscored the enduring appetite for mecha crossover action on the PSP, even as the game's more austere, plot-free design marked a deliberate departure from the narrative-driven structure fans had come to expect from previous entries. The combination of a recognizable anime roster, tight combat mechanics, and the convenience of handheld play clearly resonated with both existing fans and newcomers to the series.

Frequently Asked Questions

What is Another Century's Episode Portable?

It is a mecha action game developed by FromSoftware and published by Namco Bandai Games, released for the PlayStation Portable on January 13, 2011 in Japan. The title lets players pilot machines from 19 different anime franchises alongside several original designs created specifically for the game.

Which anime series are included in Another Century's Episode Portable?

The roster spans 19 franchises, with recognizable entries such as Mobile Suit Gundam 00, Macross F, and Aura Battler Dunbine all represented. Beyond those licensed machines, the game also features original mecha designed exclusively for this title.

How does Another Century's Episode Portable's gameplay work?

You take on a third-person shooter where each mission tasks you with objectives like wiping out waves of enemy units or protecting a designated target. The difficulty escalates as you push further through the campaign.

What sets Another Century's Episode Portable apart from earlier entries in the series?

Compared to its predecessors, Portable adopts a noticeably more linear structure rather than an open-ended approach. This gives the campaign a tighter, more focused flow while still delivering the same core mecha-battling experience.

Who developed and published Another Century's Episode Portable?

FromSoftware handled all development work, while Namco Bandai Games served as the publisher. The game launched in Japan on January 13, 2011, exclusively for the PSP.

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