Capcom vs. SNK 2
A crossover sequel with refined team mechanics and expanded rosters.
Capcom vs. SNK 2: Mark of the Millennium 2001 is a crossover fighting game developed and published by Capcom, released in arcades on NAOMI hardware in 2001. It is the sequel to Capcom vs. SNK: Millennium Fight 2000 and part of the SNK vs. Capcom series. The game is notable for being among the first to support online cross-platform play between the Dreamcast and PlayStation 2 in Japan.
Quick Facts
- Developer
- Capcom
- Publisher
- Capcom (WW); Sega (NA) (arcade)
- Director
- Hideaki Itsuno
- Producer
- Yoshihiro Sudo
- Composer
- Satoshi Ise
- Series
- SNK vs. Capcom
- Platforms
- Arcade
- Dreamcast
- PlayStation 2
- Xbox
- GameCube
- Artist
- Shinkiro (SNK); Kinu Nishimura (Capcom)
Facts from the source article.
Plot and characters
A year after the Millennium Fight 2000 tournament, the Garcia Financial Clique and the Masters Foundation renew their conflict by staging a million-dollar tournament called Mark of the Millennium 2001. Returning fighters from both sides are joined by new combatants. The game features 48 playable characters, including the entire returning roster from the first game, with four additional characters exclusive to home console ports. Endings vary based on player performance and certain conditions. In the bad ending, the celebration proceeds without interruption, and the camera zooms out to show Akuma or Rugal's foot. In the first true ending, Akuma or Rugal interrupts the festivities and demands a match atop Osaka Castle; after the player wins, the boss challenges their true rival as a large bombing occurs, leaving everyone's fate unknown. In the second true ending, the celebration is interrupted by a fight between Akuma and Rugal. Depending on the player's Groove, either Akuma mortally wounds Rugal and becomes Shin Akuma after absorbing Orochi force, or Rugal kills Akuma and transforms into God/Ultimate Rugal. The winning team then fights the bosses in the Osaka Ruins in Flames. Defeating Shin Akuma causes him to be swept into the sky by the Orochi force; defeating God/Ultimate Rugal results in Akuma and Rugal's spirits merging and disappearing. A newscast then shows Osaka being rebuilt and the fates of the champions.
Gameplay
Players select up to three characters and assign each a Ratio from one to four, with the total team ratio not exceeding four. A team of three fighters has less individual health than a one-man team. Rounds are fought one-on-one, and the winner is the first to defeat all opponents on the other team. Console versions allow players in Arcade Mode to choose a 3-on-3 or 1-on-1 match without the Ratio System. The game uses a six-button layout, an increase from the Neo Geo standard of four. The Groove system from the first game is expanded with four new play styles based on various Capcom and SNK fighting games. The Dreamcast release can link to the Neo Geo Pocket Color and SNK vs. Capcom: Card Fighters' Clash via the link cable to unlock all secrets. The appearances of several Capcom characters reuse old sprites from previous games, creating a visual disparity compared to newly drawn SNK characters and some newly drawn Capcom characters such as Maki, Eagle, Ryu, Ken, and M. Bison.
Reception
In Japan, the September 15, 2001 issue of Game Machine ranked Capcom vs. SNK 2 as the month's second top arcade title. On Metacritic, the PlayStation 2 and Xbox releases earned favorable scores, while the GameCube version managed only average marks, largely blamed on its controller's poor fit for fighting games. AllGame gave the PS2 version three out of five stars, commenting that weak graphics might put off casual players. Famitsu rated the Dreamcast and PS2 versions 35 out of 40, and the GameCube version 31 out of 40. GameSpot picked the EO edition as the best Xbox game of February 2003. The game was a runner-up for GameSpot's annual Best Fighting Game award among console titles, falling to Garou: Mark of the Wolves. It also lost the Outstanding Fighting Game Sequel award from the National Academy of Video Game Trade Reviewers to Dead or Alive 3. At the 6th Interactive Achievement Awards, the Academy of Interactive Arts & Sciences nominated Capcom vs. SNK 2 EO for Console Fighting Game of the Year, but Tekken 4 took the prize. Years later, UGO.com, Complex, and GamesRadar all featured it among the top fighting games; GamesRadar noted that every fighting game fan should play it at least once. The reused artwork has drawn criticism of Capcom's art department.
Frequently Asked Questions
Who published Capcom vs. SNK 2?
Capcom vs. SNK 2 was published by Capcom (WW) and Sega (NA) (arcade).
Who directed Capcom vs. SNK 2?
Capcom vs. SNK 2 was directed by Hideaki Itsuno.
Who composed the music for Capcom vs. SNK 2?
The music for Capcom vs. SNK 2 was composed by Satoshi Ise.
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