[{"n": "Connection game", "u": "/e/connection-games/connection-game/", "s": "Abstract strategy games focused on forming connections between points or sides."}, {"n": "Black Path Game", "u": "/e/connection-games/black-path-game/", "s": "Two-player topological game invented by Larry Black in 1960."}, {"n": "Brain Chain", "u": "/e/connection-games/brain-chain/", "s": "A trivia board game combining strategy and link-connection mechanics."}, {"n": "Connect Four", "u": "/e/connection-games/connect-four/", "s": "A solved connection game where the first player can force a win only by starting in the center column (column "}, {"n": "Crosstrack", "u": "/e/connection-games/crosstrack/", "s": "Tile-based path connection game on an octagon board."}, {"n": "Dots (paper-and-pencil game)", "u": "/e/connection-games/dots-paper-and-pencil-game/", "s": "Abstract strategy game of surrounding enemy dots on squared paper."}, {"n": "Gonnect", "u": "/e/connection-games/gonnect/", "s": "A connection game blending Go mechanics with Hex-like objectives."}, {"n": "Havannah (board game)", "u": "/e/connection-games/havannah-board-game/", "s": "A connection game with three winning structures and deep strategy."}, {"n": "Hex (board game)", "u": "/e/connection-games/hex-board-game/", "s": "Abstract connection game invented by Piet Hein and popularized by John Nash."}, {"n": "Lines of Action", "u": "/e/connection-games/lines-of-action/", "s": "Abstract strategy game where players connect all pieces into one group."}, {"n": "Onyx (game)", "u": "/e/connection-games/onyx-game/", "s": "A connection game with a unique capture rule."}, {"n": "PÜNCT", "u": "/e/connection-games/p-nct/", "s": "Abstract connection game with stacking and bridging mechanics."}, {"n": "Saboteur 2", "u": "/e/connection-games/saboteur-card-game/", "s": "Expansion dividing gold-diggers into two teams with new roles."}, {"n": "Selfo", "u": "/e/connection-games/selfo/", "s": "A connection game class defined by self-organization dynamics."}, {"n": "Serpentiles", "u": "/e/connection-games/serpentiles/", "s": "Hexagonal tiles for edge-matching puzzle games."}, {"n": "Shannon switching game", "u": "/e/connection-games/shannon-switching-game/", "s": "A connection game invented by Claude Shannon before 1951."}, {"n": "*Star", "u": "/e/connection-games/star/", "s": "Abstract strategy game balancing peries, quarks, and star count."}, {"n": "Tak (game)", "u": "/e/connection-games/tak-game/", "s": "Abstract strategy game from fiction, now played in the Mind Sports Olympiad."}, {"n": "Ticket to Ride (board game)", "u": "/e/connection-games/ticket-to-ride-board-game/", "s": "A gateway railway game that sparked a board game renaissance."}, {"n": "Tsuro", "u": "/e/connection-games/tsuro/", "s": "A tile-laying game where players compete to survive on the board."}, {"n": "TwixT", "u": "/e/connection-games/twixt/", "s": "A connection game of pegs and links on a pegboard."}, {"n": "Y (game)", "u": "/e/connection-games/y-game/", "s": "Abstract connection game invented independently by Milnor, Schensted, and Titus."}]