Computer Peripherals Codexery

Nokia OZO

Nokia's spatial audio technology suite for capture, playback, and communication.

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Nokia OZO is a set of audio software technologies developed by Nokia for spatial audio capture and playback, originally named after a now-discontinued virtual reality camera. The OZO Audio suite includes features for recording spatial audio, wind noise reduction, and audio zoom, while OZO Playback enhances listening through device loudspeakers and headphones. OZO Immersive Voice enables 360° audio communication in real-time and non-real-time scenarios, aligning with the 3GPP codec for Immersive Voice and Audio Services (IVAS).

Quick Facts

Developer
Nokia
Original product name
OZO VR camera
Camera announcement date
July 2015
Camera first release date
30 November 2015
Camera material
Aluminum alloy
Camera lenses and microphones
Eight each
Camera frame rate
30 frames per second
Camera production end date
10 October 2017

Facts from the source article.

Background

The OZO name originally belonged to an advanced virtual reality camera announced in July 2015 and released on 30 November 2015. The camera was constructed from aluminum alloy and featured eight lenses and eight microphones, each lens having a 195-degree field of view and shooting at 30 frames per second. It recorded stereoscopic (3D) 360-degree video and audio, with the audio recording technology being OZO Audio.

The camera was aimed at professional filmmakers; Disney began using the OZO for filmmaking in April 2016. Nokia ended production of the OZO camera on 10 October 2017, citing a slower-than-expected virtual reality market, but continued to provide customer support. The OZO audio technologies later appeared in smartphones and tablets from various manufacturers, including Oppo, OnePlus, ASUS, and HMD Global's Nokia-branded devices.

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Sources

Compiled from Wikipedia and the sources listed below. Text from Wikipedia is available under CC BY-SA 4.0; this entry is adapted from it.

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