[{"n": "Urbek City Builder", "u": "/e/city-building-games/urbek-city-builder/", "s": "A city builder where placement puzzles replace money."}, {"n": "Aven Colony", "u": "/e/city-building-games/aven-colony/", "s": "Build and manage a human colony on an alien planet."}, {"n": "Cities: Skylines II", "u": "/e/city-building-games/cities-skylines-ii/", "s": "A city-building sequel with expanded simulation and mixed critical reception."}, {"n": "Cities XL", "u": "/e/city-building-games/cities-xl/", "s": "A city builder that launched with online planets and later became single-player."}, {"n": "Valhalla Hills", "u": "/e/city-building-games/valhalla-hills/", "s": "A Viking settlement game about reaching a portal to Valhalla."}, {"n": "Townsmen", "u": "/e/city-building-games/townsmen/", "s": "A city-building series spanning Java mobile to modern platforms."}, {"n": "Townscaper", "u": "/e/city-building-games/townscaper/", "s": "A minimalist city-building toy with no inherent objectives."}, {"n": "Per Aspera", "u": "/e/city-building-games/per-aspera/", "s": "An AI terraforms Mars through a branching narrative."}, {"n": "Endzone: A World Apart", "u": "/e/city-building-games/endzone-a-world-apart/", "s": "A post-apocalyptic city-builder about survival in an irradiated world."}, {"n": "Imperium Romanum", "u": "/e/city-building-games/imperium-romanum/", "s": "A Roman city-building game with historical scenarios and RTS elements."}, {"n": "Before We Leave", "u": "/e/city-building-games/before-we-leave/", "s": "A non-violent city-builder about Peeps rebuilding and colonizing space."}, {"n": "Islanders", "u": "/e/city-building-games/islanders/", "s": "A minimalist city-builder focused on strategic placement on procedurally generated islands."}, {"n": "Fabledom", "u": "/e/city-building-games/fabledom/", "s": "A charming fantasy city-builder set in a medieval countryside."}, {"n": "SteamWorld Build", "u": "/e/city-building-games/steamworld-build/", "s": "Build a town and mine for escape on a dying planet."}, {"n": "Cities XXL", "u": "/e/city-building-games/cities-xxl/", "s": "A city-building sequel with zoning, transport, and mixed reception."}, {"n": "Manor Lords", "u": "/e/city-building-games/manor-lords/", "s": "A medieval city-builder blending organic settlement growth with real-time tactical warfare."}, {"n": "Terra Nil", "u": "/e/city-building-games/terra-nil/", "s": "A reverse city-builder about restoring nature, not exploiting it."}, {"n": "Airborne Kingdom", "u": "/e/city-building-games/airborne-kingdom/", "s": "A flying city builder with steampunk Islamic Golden Age aesthetics."}, {"n": "Block'hood", "u": "/e/city-building-games/block-hood/", "s": "A neighbourhood building simulator with resource management and decay mechanics."}, {"n": "Workers &amp; Resources: Soviet Republic", "u": "/e/city-building-games/workers-amp-resources-soviet-republic/", "s": "A logistics-heavy city builder set in a Cold War Soviet republic."}, {"n": "Outlanders", "u": "/e/city-building-games/outlanders/", "s": "A small-scale settlement management game for Apple Arcade and Windows."}, {"n": "Nova Roma", "u": "/e/city-building-games/nova-roma/", "s": "A Roman city-builder where water and divine favour shape survival."}, {"n": "Surviving the Aftermath", "u": "/e/city-building-games/surviving-the-aftermath/", "s": "Post-apocalyptic city-building with configurable disasters and explorable world map."}, {"n": "Banished", "u": "/e/city-building-games/banished/", "s": "A survival-focused city-builder emphasizing resource management and sustainability."}, {"n": "Corsair Cove", "u": "/e/city-building-games/corsair-cove/", "s": "A pirate city-builder set on steep cliffs and rocky islands."}, {"n": "Farthest Frontier", "u": "/e/city-building-games/farthest-frontier/", "s": "A city-builder focused on survival, farming, and defense in the wilderness."}, {"n": "Dawn of Man", "u": "/e/city-building-games/dawn-of-man/", "s": "Lead prehistoric settlers from the Paleolithic era to the Iron Age."}, {"n": "Immortal Cities: Children of the Nile", "u": "/e/city-building-games/immortal-cities-children-of-the-nile/", "s": "A city-builder where bread is currency and nobility drive the economy."}]