Castlevania Codexery

Lisa

A child of two immortals, trapped in the castle that made her.

Lisa is a young vampire girl who appears as a boss in Castlevania: Symphony of the Night (1997). She is the daughter of Alucard—Dracula's immortal son—and Maria Renard, the heroine of the original Castlevania. Her existence weaves together the two great bloodlines that define the franchise's history: the Belmont vampire-hunters and the Dracula legacy.

Quick Facts

Role
Boss; Minor antagonist
Affiliation
Castle Dracula (resident)
Parentage
Alucard and Maria Renard
First appears
Castlevania: Symphony of the Night (1997)
Form
Young girl, vampire
Status
Defeated (in-game narrative)

Lore & Background

Lisa occupies a uniquely poignant place in Castlevania lore. She is the offspring of Alucard, the vampire who once stood as Dracula's heir, and Maria Renard, the human woman who helped Trevor Belmont destroy Dracula in the original 1986 game. In Symphony of the Night, she dwells within Dracula's castle as a young girl in a pale dress, a small and sorrowful figure amid the grand gothic architecture.

Reader's Guide

Lisa is the daughter of Alucard and Maria Renard, a young girl who has been turned into a vampire and resides within Dracula's castle. She appears in Castlevania: Symphony of the Night (1997) as a mid-game boss, encountered in the castle's upper corridors. Her role in the conflict is that of a tragic resident of the castle rather than a true antagonist—she is a child caught in the web of her parents' legacy, her vampiric nature a mark of Alucard's influence.

Her key relationship is to her parents: Alucard, the vampire son of Dracula, and Maria Renard, the heroine of the original Castlevania. This parentage makes her a living link between the two great bloodlines that define the series. In the game, Trevor Belmont confronts her as part of his quest to purge the castle.

As a boss, Lisa is depicted as a small, graceful figure in a pale dress, fighting with an eerie, almost dreamlike quality that contrasts with the brute-force monsters elsewhere in the castle. Her encounter is brief but memorable for its emotional weight.

She appears in Castlevania: Symphony of the Night (1997, PlayStation and PC). Her existence is referenced in the broader lore connecting the original Castlevania and its sequel.

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