Polarity (game)
A magnetic disc game of strategy and dexterity.
Polarity is a board game that combines strategic thinking with dexterity, as players control hovering magnetic discs. It was invented by Canadian artist and designer Douglas Seaton in 1985 and first published the following year.
Quick Facts
- Inventor
- Douglas Seaton
- Year invented
- 1985
- Year first published
- 1986
- Publishers
- Telemotion Technologies
- Irwin Toy
- Mattel
- Temple Games
Facts from the source article.
Did You Know?
- The game review site Tame the Board Game noted that the game requires skill, dexterity, and attention to play.
- The review concluded that the game is easy to play after a few tries.
Development
Douglas Seaton, a Canadian artist and designer, created Polarity in 1985. The game was first published in 1986 and has changed hands multiple times over four decades, with production handled by Telemotion Technologies, Irwin Toy, briefly Mattel, and most recently Temple Games. It ships in a canvas sleeve containing magnets, the board, and a paper rulebook. An unrelated game with the same name exists from Mindwalk.
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