Call of Duty Codexery

Shipment

The shipping-container map that was never meant to ship.

Shipment is a multiplayer map first included in Call of Duty 4: Modern Warfare (2007), set in a shipping yard near Chernobyl, Ukraine. It is a small square with four blocks of shipping containers forming a crossroads, plus angled containers against the walls that players can move through and hide in.

Quick Facts

First
Call of Duty 4: Modern Warfare (2007)
Creator
Geoffrey Smith
Last
Call of Duty: Modern Warfare III (2023)
Genre
First-person shooter
Located in
  • Chernobyl
  • Ukraine (Call of Duty 4: Modern Warfare)
  • London (Call of Duty: Modern Warfare)
Series
Call of Duty

Lore & Background

Geoffrey Smith, Call of Duty 4's multiplayer design director, built it as a test map, and it ended up in the game's map rotation by accident. Players can cross it in about ten seconds, so matches are frantic, spawn-killing is common and it has become a favourite place for one-on-one duels. It has been noted to resemble the Counter-Strike community map fy_iceworld; Smith had made Counter-Strike 1.6 maps before joining the project. Shipment has returned in many later Call of Duty games, sometimes with a changed layout or setting, and is widely seen as one of the series' most iconic maps.

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