Call of Duty Codexery

Satchel Charge

The essential infantry tool used to finish off exposed bunkers in Base Assault mode.

In Call of Duty: United Offensive, the Satchel Charge serves a specific tactical role within the Base Assault multiplayer mode. This explosive device is distinct from standard grenades as it requires manual placement to destroy fortified structures. It acts as a critical tool for infantry teams when heavy weaponry like tanks fails or is unavailable. The charge allows players to sneak into exposed bunkers and plant the device in the basement, creating a window of vulnerability that must be defended until detonation.

Lore & Background

Within the United Offensive expansion, the Satchel Charge is featured prominently during the Base Assault game mode. In this scenario, teams utilize heavy weaponry such as tanks and artillery strikes to attack opponent bases. However, once a bunker takes enough damage, it becomes exposed to infantry attack but is not immediately destroyed. To completely destroy the structure, a player must sneak into the basement of an exposed bunker and plant an explosive. The Satchel Charge fulfills this requirement, forcing the opposing team to defend the planted device or lose their base. In some modifications of Base Assault games, teams are restricted from using tanks entirely and must rely solely on anti-tank weaponry and satchel charges to destroy the bases.

Reader's Guide

To effectively use the Satchel Charge in United Offensive, players must first contribute to damaging a bunker until it is exposed. Once the structure is compromised, a player must navigate into the basement and plant the explosive. The objective then shifts to defense; the planter must prevent the enemy team from defusing the charge before it explodes. Players should note that in certain modified Base Assault games, tanks are unavailable, making satchel charges the primary method for destroying bases alongside anti-tank weaponry.

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