Call of Duty Games Codexery

Call of Duty 4: Modern Warfare (Nintendo DS)

A handheld adaptation of the acclaimed Modern Warfare campaign.

Call of Duty 4: Modern Warfare is a first-person shooter for the Nintendo DS, developed by n-Space and released by Activision in November 2007. It was first shown at E3 in July 2007 and later at the Games Convention. The game received positive reviews and was a top-seller in the United States.

Quick Facts

Developer
n-Space
Publisher
Activision
Designer
  • Jaime Wojick
  • Thomas Sears
  • Brian Parker
  • Ryan Willis
Series
Call of Duty
Genre
First-person shooter
Modes
Single-player, multiplayer
Platforms
Nintendo DS
Director
Bob Hitchcorn

Facts from the source article.

Plot

Players assume roles of soldiers affiliated with the British SAS (Snowman) or the U.S. Marines (Cpl. Zach Parker). The missions occur during the events of the main game, focusing on supporting roles rather than directly ending the conflict. Parker begins remedial training at a Marine outpost in the Persian Gulf, which comes under attack from forces loyal to Khaled Al-Asad after his coup. Parker and survivors evacuate and fight to a nearby city to prepare for an invasion. Meanwhile, SAS units raid two ships in the Caspian Sea carrying supplies and nuclear material for Al-Asad, learning from documents that he receives help from ultranationalists in a Russian civil war. The SAS raids Petrovich's safe house in Russia, capturing him; he reveals a hidden military base and airfield. Snowman and the SAS level the base with an AC-130 gunship, finding documents indicating the Ultranationalists have nuclear weapons. A raid on an abandoned industrial complex storing nuclear bombs occurs; one bomb is damaged and begins to detonate, but Snowman disarms it.

Development

Activision worked with n-Space on the game since fall 2006. They aimed to pack as much of the Call of Duty experience onto the DS as possible, stating that the environments were stunning and there were many effects. They expressed excitement about bringing Call of Duty to the DS for the first time. The game was shown at E3 in July 2007 and at the Games Convention one month later. The music was composed by Michael Giacchino, with Infinity Ward reinforced by composers Harry Gregson-Williams and Stephen Barton; Barton wrote most of the music featured in Call of Duty 4, and the score was described as a team effort.

Reception

The Nintendo DS version received generally favorable reviews, with a Metacritic score of 75 out of 100 based on 22 reviews. IGN scored it 7.8/10, praising its complexity for the hardware, sound production, fun gameplay, and enjoyable multiplayer, while noting minor glitches, absence of online multiplayer, and weapon damage inconsistencies. GameSpot scored it 7.0/10, praising the engine and audio for delivering the true Call of Duty experience, but criticizing controls and lack of online multiplayer, suggesting interest may wane after the initial play-through.

Frequently Asked Questions

Who directed Call of Duty 4: Modern Warfare (Nintendo DS)?

Call of Duty 4: Modern Warfare was directed by Bob Hitchcorn.

Who designed Call of Duty 4: Modern Warfare (Nintendo DS)?

Call of Duty 4: Modern Warfare was designed by Jaime Wojick, Thomas Sears, Brian Parker and Ryan Willis.

Who composed the music for Call of Duty 4: Modern Warfare (Nintendo DS)?

The music for Call of Duty 4: Modern Warfare was composed by Karl Demer.

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