BioShock Codexery

BioShock Infinite: Burial at Sea

Two-part expansion set in Rapture bridging BioShock Infinite and BioShock.

BioShock Infinite: Burial at Sea

Irrational Games · via Wikipedia: BioShock Infinite: Burial at Sea · Fair use

BioShock Infinite: Burial at Sea is a two-part single-player expansion to the first-person shooter video game BioShock Infinite. Developed by Irrational Games and published by 2K, it was released digitally in two episodes: Episode One on November 12, 2013, and Episode Two on March 25, 2014. The expansion returns to the underwater city of Rapture, setting of the original BioShock, and serves as a narrative bridge between the events of BioShock Infinite and the first BioShock game.

Developer
Irrational Games
Publisher
2K
Platforms
PlayStation 3, OS X, Windows, Xbox 360, Linux
Episode one release
November 12, 2013
Episode two release
March 25, 2014
Genre
First-person shooter with role-playing elements
Setting
Rapture, before the events of the first BioShock

Lore & Background

Burial at Sea is set after the events of BioShock Infinite, which spanned several alternate realities. Whereas Infinite takes place aboard the floating city Columbia, Burial at Sea primarily takes place in the underwater metropolis Rapture before the events of the first BioShock game. The game features Booker DeWitt as a private detective, and Elizabeth as a femme fatale who employs Booker's services. Episode One begins on December 31, 1958, with Elizabeth asking Booker to investigate the disappearance of a young girl named Sally. The pair confront the artist Sander Cohen, who tells them Sally is in the Fontaine Department Store, which was sunk and cut off from the rest of the city by Rapture's founder Andrew Ryan to serve as a prison for followers of his believed-dead competitor, Frank Fontaine. Within Fontaine's, Booker finds Sally turned into a Little Sister, and has flashbacks revealing he was once Zachary Hale Comstock, founder of Columbia, who stole the infant Anna (Elizabeth) from an alternate universe Booker, leading to Anna's accidental death. Comstock was sent to Rapture, lost his memories, and reassumed his identity as Booker DeWitt. Elizabeth rebuffs his apology, and Comstock is killed by an armored Big Daddy.

Reader's Guide

Burial at Sea is significant as a narrative and gameplay coda to Irrational Games' work on the BioShock series. Reception to its two episodes was mixed: the return to Rapture was generally praised, but Episode One drew criticism for its short length and lack of differentiated gameplay. Reviews for Episode Two were more positive, with multiple critics calling Burial at Sea a fitting swan song for Irrational's work on BioShock, as the studio reorganized. The expansion mixes gameplay elements from BioShock Infinite and earlier BioShock games, reclassifying Vigors as plasmids and reintroducing the weapon wheel for carrying more than two weapons. Episode Two shifts to stealth-focused gameplay as Elizabeth, adding new mechanics like the Peeping Tom plasmid and a crossbow with non-lethal options. A '1998 Mode' challenges players to complete Episode Two using only non-lethal methods, a callback to Irrational precursor Looking Glass Studios' 1998 stealth title Thief: The Dark Project. The expansion's plot connects directly to the events of the original BioShock, with Elizabeth's final vision showing Jack's arrival in Rapture and the subsequent events of that game.

Did You Know?

More in Characters

Elsewhere in BioShock

Spotted an error? Know more?

Reader corrections go straight into our review queue. Suggest an edit · How this site is sourced

Comments

Loading…
Open in the interactive codex →