Beat 'em Ups of the 1990s Codexery

Soul Fighter

A 3D brawler set in a cursed kingdom.

Soul Fighter is a 3D beat 'em up video game developed by Toka and published by TLC Multimedia for the Sega Dreamcast in 1999. It was notable for being one of the early 3D brawlers on the platform.

Quick Facts

Developer
Toka
Publisher
Red Orb Entertainment (NA); Mindscape (EU)
Released
November 23, 1999 (NA); December 10, 1999 (UK)
Genre
Beat 'em up
Modes
Single-player
Platforms
Dreamcast

Facts from the source article.

Did You Know?

Development

Soul Fighter was developed by the French company Toka with assistance from Piggyback Interactive. The 15-person team used the 3dfx Interactive Glide API for PC hardware, similar to Midway Games' San Francisco Rush, NFL Blitz, and NBA Showtime. Although the Dreamcast could not run Glide, this software allowed Toka to port the game from PC to console in under three weeks. Piggyback consulted with a Japanese publisher about converting Soul Fighter into an arcade game, and a PlayStation 2 version was considered. A planned GameCube port was announced but later cancelled.

Reception

Soul Fighter received unfavorable reviews according to GameRankings. Blake Fischer of NextGen called it the first spinning-world simulator to run at 60fps. GamePro noted that despite its faults, it might be worth a weekend rental for fans of straight brawling quests, but suggested that better Dreamcast games in the genre, such as Draconus: Cult of the Wyrm, were available.

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