The Return of Medusa
A sequel blending dungeon crawling with strategic conquest.
The Return of Medusa, also referred to as The Return of Medusa: Rings of Medusa II, is a 1991 hybrid of role-playing and strategy elements. It was developed by X-Ample and published by Starbyte Software for the Amiga, Atari ST, and MS-DOS, serving as a sequel to the 1989 game Rings of Medusa. A planned Commodore 64 version was cancelled.
Quick Facts
- Developer
- X-Ample
- Publisher
- Starbyte Software
- Composer
- Jochen Hippel
- Artist
- Torsten Zimmermann
- Programmer
- Till Bubeck
- Series
- Rings of Medusa
- Platforms
- Amiga
- Atari ST
- MS-DOS
- Released
- 1991
Facts from the source article.
Did You Know?
- The game is a first-person dungeon crawl, similar to Dungeon Master.
- After the dungeon, the game becomes a strategy style involving trading to finance armies.
- Alternative income methods include playing roulette at a casino and robbing banks.
Plot
Cirion follows her through a portal, emerging 300 years into a modern era. He must find thirteen keys hidden in underground bunkers and destroy the dark crystal Dohor to defeat Medusa and rescue his beloved.
More in Atari ST Game Library of the 1990s
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