Assassin's Creed, Call of Duty and Gradius Codexery

Nemesis (video game)

A 1990 Game Boy entry in the Gradius series.

Nemesis is a 1990 horizontal shooter for the Game Boy, made by Konami. It belongs to the Gradius series and borrows a former international title from an earlier game to brand a largely new project. A follow-up, Gradius: The Interstellar Assault, arrived on the same system in 1991.

Quick Facts

Developer
Konami
Publisher
Konami (JP); Ultra Games (NA)
Designer
Naoki Matsui
Composer
Michiru Yamane; Tomoya Tomita
Series
Gradius
Genre
Scrolling shooter
Modes
Single-player
Platforms
Game Boy

Facts from the source article.

Did You Know?

Release and reception

Nemesis hit Japanese Game Boys on February 23, 1990. Famicom Tsūshin’s four critics all called it a well-made Gradius port, highlighting its speed, detailed visuals, and handy rapid-fire and stage-select features. One praised its performance on the handheld but noted the small screen and sluggish controls as drawbacks. Total!’s Steve Jarratt deemed it a superb version of a classic arcade title.

More in Assassin's Creed, Call of Duty and Gradius

Spotted an error? Know more?

Reader corrections go straight into our review queue. Suggest an edit · How this site is sourced

Comments

Loading…
Open in the interactive codex →