Amiga Game Library of the 1990s Codexery

Vengeance of Excalibur

A quest for Camelot's stolen treasures in medieval Spain.

In 1991, Synergistic Software and Virgin Games released this role-playing game, a follow-up to Spirit of Excalibur. Set in Spain near the year 1000, it pushes Arthurian legend five centuries beyond its typical era. Players command a small band of Round Table knights hunting for Camelot’s stolen treasures.

Quick Facts

Developer
Synergistic Software
Publisher
Virgin Games
Designer
Robert Clardy; Alan Clark
Released
1991
Genre
Role-playing
Modes
Single-player
Platforms
  • MS-DOS
  • Macintosh
  • Amiga
  • Atari ST

Facts from the source article.

Plot

Two years after the events of Spirit of Excalibur, Britain is united under King Constantine III, who rules peacefully after killing Mordred's sons and Morgan le Fay. During a stormy night, a lone knight gains entry to Camelot and lets in a second figure who transforms Constantine into a statue. The intruders steal the treasure room's contents, including Excalibur and the Holy Grail, and kidnap the sorceress Nineve. Plagues and demonic creatures then plague Britain. Merlin becomes acting regent while knights are dispatched across western Europe. A witness identifies the rogue knight as Sir Bruce sans Pitie, with evidence pointing to Spain, a land torn by war between Christian kingdoms and Muslim caliphates, and troubled by mercenaries, bandits, and Basques. The player's group must find and defeat Sir Bruce and his ally, the Shadow Master.

Gameplay

Gameplay closely resembles that of Spirit of Excalibur, consisting of seven episodes each with a specific goal, usually retrieving one of the stolen artifacts, plus lesser quests that may complete the episode or enhance the knights' powers. Unlike its predecessor, the player controls only a team of four knights, later joined by Nineve and other temporary characters who provide troops for large-scale battles. Starting knights include returning characters such as Sir Lancelot and Sir Bors, as well as new ones not necessarily from Arthurian mythology; each has a distinct strength, such as Lancelot's combat ability or Bors's piety. The player may import four characters from Spirit of Excalibur, bringing the total selectable knights to sixteen, with imported characters retaining most statistics and items from the previous game. Key differences from Spirit include individual combat now allowing 3-versus-3 fights instead of 1-versus-1, with the player unable to manually control fighters but able to choose among three combat styles: reckless/full offense, normal, and cautious/full defense. Locations are larger, often having more than two scenes with multiple directions, enabling exploration of mazes and labyrinths.

Frequently Asked Questions

What platforms is Vengeance of Excalibur available on?

Vengeance of Excalibur was released for MS-DOS, Macintosh, Amiga and Atari ST.

Who designed Vengeance of Excalibur?

Vengeance of Excalibur was designed by Robert Clardy and Alan Clark.

Is Vengeance of Excalibur single-player or multiplayer?

Vengeance of Excalibur offers single-player play.

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