Age of Empires Codexery

Scout Cavalry

The Scout Cavalry is a light cavalry unit in Age of Empires II, but the source does not mention it by name. Instead, it describes a 'scout unit' that players start with in Random Map mode, beginning in the Dark Age alongside a Town Center and three villagers (or more depending on the civilization). This scout unit is likely the Scout Cavalry, as it serves as the initial reconnaissance unit. The source focuses on general gameplay mechanics, such as resource gathering (food, wood, gold, stone) and the role of villagers, but provides no specific details about the Scout Cavalry's training, costs, or combat abilities.

Availability
Dark Age (as scout unit in Random Map mode)

Reader's Guide

In the Random Map mode, players begin with a Town Center, three villagers (or more depending on the civilization), and a scout unit. This scout unit is used for early exploration and scouting the map. The source states that advancing to a new Age unlocks new units, structures, and technologies, but it does not specify when Scout Cavalry is unlocked or its training costs. The source also mentions that the game features five types of military units: infantry, archers, cavalry, siege weapons, and naval units, with cavalry being one of the classes. However, no specific details about Scout Cavalry's role, counters, or upgrades are provided. The source does not mention hit points, armor, or any economic function for this unit.

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