Adventure Games, Part 1 Codexery

Little Nightmares II

A puzzle-platform horror adventure set in the Pale City.

Little Nightmares II

Little Nightmares II is a puzzle-platform horror adventure game developed by Tarsier Studios and published by Bandai Namco Entertainment. The story follows Mono, a young boy who must work together with Six to survive the horrors of the Pale City and discover its dark secrets. The game was released in February 2021, and within one month of release, it had sold one million units worldwide. Tarsier Studios, which was acquired by Embracer Group in December 2019, confirmed in February 2021 that they departed the franchise to focus on creating new intellectual properties. Bandai Namco, which retained the rights to Little Nightmares, began seeking other developers to continue the franchise. Supermassive Games developed the game's Enhanced Edition, which introduced a number of graphical improvements when it was released in August 2021. In 2026, Tarsier released a "spiritual successor" to Little Nightmares called Reanimal.

Quick Facts

Title
Little Nightmares II
Developer
Tarsier Studios / Supermassive Games (Enhanced Edition)
Publisher
Bandai Namco Entertainment
Director
Per Bergman · Gustaf Heinerwall · Dennis Talajic · Viktor Lidäng
Producer
Ernst Ten Bosch · Henrik Larsson · Paul Allen · Petra Pinho
Designer
Hilda Lidén · Andreas Palmgren
Programmer
João Xavier · Peter Akrill · Joel Jansson
Artist
Per Bergman · Kristofer Ling · Sebastian Bastian Claesson
Writer
David Mervik
Series
Little Nightmares
Composer
Tobias Lilja
Engine
Unreal Engine 4

Facts from the source article.

Lore & Background

The story follows Mono, a young boy who must work together with Six to survive the horrors of the Pale City and discover its dark secrets. As opposed to the first game, whose theme focuses on "greed and consumption," Little Nightmares II is about "escapism." Mono is the only playable character while Six, who assists Mono, is controlled by artificial intelligence. This design allowed the team to extend the length and increase the complexity of the game's puzzles. Development of the game started immediately following the completion of the original game. Tarsier Studios returned to develop the sequel. The game received generally positive reviews upon its release in February 2021.

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