Adventure Board Games Codexery — Data & Quality

We publish our audit record because accuracy claims should be checkable. Every entry on this site runs through an automated fact-audit pipeline (accuracy audit → source-grounded repair → visual QA); this page is generated from that pipeline's own report, not written by hand.

Last full accuracy audit: 2026-09-08 · 5 entries checked · 3 flagged · 5 issues confirmed · 3 corrected · 2 still open

Recent findings (audit lane, verbatim)

Adventure board game — The entry claims 'The 1990s saw a sharp decline in popularity due to the collectible card game boom and bust.' This is an oversimplification and not a universally established canon fact; the decline had multiple causes, and attributing it solely to the CCG boo

Candamir: The First Settlers — The game uses a square board with a grid of spaces, not a hexagonal board made of tiles.

Candamir: The First Settlers — The win condition is based on completing tasks, not accumulating victory points; the entry incorrectly states that completing goods or gathering livestock grants a victory point.

Capes & Cowls — The entry inconsistently describes solitaire as both a separate variant and one of the three main modes, when the correct three main modes are Basic, Standard, and Solitaire/Cooperative.

Open data

All content is fetchable as JSON at /data/content/ · llms.txt · sitemap

Corrections

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