Action-Adventure Games of the 2000s Codexery

Pitfall: The Lost Expedition

Pitfall Harry seeks El Dorado in a 2004 multiplatform adventure.

Pitfall: The Lost Expedition is an action-adventure game developed by Edge of Reality and published by Activision for the GameCube, PlayStation 2, and Xbox in 2004. An abridged Game Boy Advance version by Torus Games and a Windows version by Beenox were also released that year. The game later appeared on the Wii in 2008 as Pitfall: The Big Adventure, and was followed by a mobile Pitfall! in 2012.

Quick Facts

Developer
Edge of Reality; Torus Games (GBA), Beenox (PC)
Director
Richard Ham; Dee Brown, Kelly Bates (PC)
Producer
Mike Bespeck; Scott Barnes
Designer
Richard Ham; Tyler Schmitt (PC)
Programmer
Mike Panoff; Sylvain Morel & Gérard Bélair (PC)
Writer
David Freeman
Artist
Alan D. Johnson; Jason Moulton
Composer
Kevin Manthei; Kevin Riepl

Facts from the source article.

Plot

In 1935, treasure hunter Pitfall Harry aids a beautiful archaeologist in rescuing her father and stopping Jonathan St. Claire from claiming the lost city of El Dorado. Harry battles animal enemies such as scorpions, bats, piranhas, crocodiles, and penguins, along with St. Claire's human henchmen. He gains abilities by recovering pages of the Heroic Handbook and trades golden idols found from lost explorers with the Shaman.

Reception

Pitfall: The Lost Expedition received mixed or average reviews according to Metacritic. GameSpot rated the GameCube and PlayStation 2 versions 7.3 out of 10, calling it a solid platformer for a weekend rental. IGN gave it 7.8 out of 10, deeming it a worthy sequel. GamePro awarded 4.5 out of 5 stars, praising its mental and physical challenge. Game Informer, however, gave a 6 out of 10, stating that while gameplay and levels were finely tuned, Pitfall Harry failed on both counts.

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